engine eye


/**
* Do not edit this file. Any changes will be overwritten by the gamedata
* updater or by upgrading your SourceMod install.
*
* To override data in this file, create a subdirectory named "custom" and
* place your own gamedata file(s) inside of it. Such files will be parsed
* after SM's own.
*
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod)
*/

"Games"
{
/* CGlobalEntityList */
"#default"
{
"#supported"
{
"game" "eye"
}

"Offsets"
{
/* Offset into LevelShutdown */
"gEntList"
{
"windows" "11"
}

"EntInfo"
{
"windows" "4"
}
}

"Signatures"
{
"LevelShutdown"
{
"library" "server"
"windows" "\xE8\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xB9\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xE8"
}
}

"Keys"
{
"UseInvalidUniverseInSteam2IDs" "1"
}
}
}


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