EABA Civilizations Worksheet


Autocalc on
EABA
DESIGN PAGE 6 - If you are viewing this page as
a pdf, it has forms that allow you to do most of the
aspects of civilization design right here on the
page, and then print off your finished specs. It may
not cover all the advanced topics, but will give you
the basics to work from.
Enter civilization name here
Middle Atomic Era 2 d+ 0
Default crops 0 d+ 0
Basic agriculture 0 d+ 0
Intensive effort 0 d+ 2
Normal utilization 0 d+ 0 Results
Rich ecosys. (tropical) 0 d+ 2 Population support per farmer 64.0
Middle use of ecosystem 0 d+ 0 Hectares per farmer 8.0
Total productivity 3 d+ 1 Hectares per person supported 0.13
Farmers required 16
Enter total non-farm pop. 1,000
Hectares farmland required 131
Enter average farm family size 3.0
Society is benevolent+
No societal -ists Farmers & family 48
Producers(non-farm population) 250
Government is representative
Neutrals(non-farm population) 500
Natural resources at +0
Consumers(non-farm population) 250
Tax rate of about 25%
People Income
Corruption at +0
Very poor 88 2,048 Cr
Atomic Era infrastructure
Poor 354 5,793 Cr
Infrastructure erosion of +2
Average 494 16,384 Cr
Workforce at 100% population
Rich 63 131,072 Cr
Set economic sectors Workers
Services 350 Very rich 2 1,048,576 Cr
Government 250
Durables 175 Total tax revenue 724,077 Cr
Commerce 125 Total corruption losses 90,510 Cr
Entertainment 64 Total infrastructure cost 724,077 Cr
Clothing 23 (Social infrastructure) 362,039 Cr
Food 6 Surplus/deficit per year -90,510 Cr
Luxuries 1
Diameter of city 0.2 km
Page 6.18 example Mongol Horde
Diameter of sprawl (if any) 0.3 km
Exampleton Elven forest Diameter of farmlands 1.3 km
6.29
CIVILIZATIONS


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