docindex 4WZQLMAR3DI54O4WDI5XTX4D6BSMMP32UE4A3AY






Thinking in C++, 2nd ed. Volume 1 - Index


Index!
, #
, $
, %
, &
, >
, <
, (
, *
, +
, -
, .
, /
, :
, =
, A
, B
, C
, D
, E
, F
, G
, H
, I
, J
, K
, L
, M
, N
, O
, P
, Q
, R
, S
, T
, U
, V
, W
, X
, Z
, [
, ^
, |
, ~


!
!, 1
!=, 1
#
#, preprocessor stringize operator, 1
#define, 1, 2, 3, 4
#endif, 1, 2
#ifdef, 1, 2
#ifndef, 1
#include , 1
#undef, 1
$
$<, in makefiles, 1
%
%, 1
&
&, 1, 2
&&, logical and, 1, 2
&, bitwise and, 1
&= bitwise, 1
>
>, 1
>>, 1 iostreams operator, 1
overloading, 1>>=, 1
>=, 1
<
<, 1
<<, 1 overloading for iostreams, 1<<=, 1
<=, 1
(
( ), overloading the function call operator, 1
*
*, 1 overloaded operator, 1, 2
pointer dereference, 1+
+, 1, 2 with pointers, 1++, 1 with pointers, 1-
-, 1, 2
-> overloading the smart pointer operator, 1
struct member selection via pointer, 1->*, overloading, 1
-, with pointers, 1
--, 1
--, with pointers, 1
.
. member selection operator, 1
... variable argument list, 1 varargs, 1/
/, 1
:
: ternary if-else, 1
::, 1, 2 scope resolution operator, and namespaces, 1=
=, 1 operator as a private function, 1
automatic creation, 1 operator, as a private function, 1
overloading, 1==, 1, 2
A
abort( ), 1
abstract base classes and pure virtual functions, 1
data type, 1, 2abstraction, 1
access control, 1 run-time, 1 function, 1
specifiers, 1, 2 and object layout, 1
order for, 1accessors, 1
actor, in use cases, 1
addition (+), 1
address const, 1
each object must have a unique address, 1
element, 1
function, 1, 2
memory, 1
object, 1
pass as const references, 1
passing and returning with const, 1
struct object, 1address-of (&), 1
aggregate, 1 const aggregates, 1
initialization, 1, 2 and structures, 1aggregation, 1
algorithms, Standard C++ Library, 1
aliasing namespace, 1
solving with reference counting and copy-on-write, 1Allison, Chuck, 1, 2, 3
allocation dynamic memory allocation, 1, 2
memory, and efficiency, 1
storage, 1alternate linkage specification, 1
ambiguity, 1 during automatic type conversion, 1
with namespaces, 1analysis and design, object-oriented, 1
paralysis, 1
requirements analysis, 1and & bitwise, 1, 2
&& logical, 1, 2
&& logical and, 1and_eq, &= (bitwise and-assignment), 1
anonymous union, 1
ANSI Standard C++, 1
argc, 1
arguments argument-passing guidelines, 1
command line, 1, 2
const, 1
constructor, 1
default, 1, 2, 3 argument as a flag, 1 destructor, 1
empty argument list, C vs. C++, 1
function, 1, 2
indeterminate list, 1
macro, 1
mnemonic names , 1
name decoration, 1
overloading vs. default arguments, 1
passing, 1
placeholder, 1
preferred approach to argument passing, 1
references, 1
return values, operator overloading, 1
trailing and defaults, 1
unnamed, 1
variable argument list, 1, 2
without identifiers, 1argv, 1
arithmetic, pointer, 1
array, 1 automatic counting, 1
bounds-checked, using templates, 1
calculating size, 1
definition, limitations, 1
indexing, overloaded operator [], 1
initializing to zero, 1
inside a class, 1
making a pointer look like an array, 1
new & delete, 1
of pointers, 1
of pointers to functions , 1
off-by-one error, 1
overloading new and delete for arrays, 1
pointers and, 1
static, 1
static initialization, 1asctime( ), 1
assembly-language asm in-line assembly-language keyword, 1
CALL, 1
code for a function call, 1
code generated by a virtual function, 1
RETURN, 1assert( ) macro in Standard C, 1assert( ) macro in Standard C, 1, 2assignment, 1, 2 disallowing, 1
memberwise, 1, 2
operator, 1
overloading, 1
pointer, const and non-const, 1
self-assignment in operator overloading, 1assure( ), 1 from require.h, 1atexit( ), 1
atof( ), 1, 2
atoi( ), 1
atol( ), 1
auto keyword, 1, 2
auto-decrement operator, 1
auto-increment operator, 1, 2
automatic counting, and arrays, 1
creation of operator=, 1
destructor calls, 1
type conversion, 1, 2 pitfalls, 1
preventing with the keyword explicit, 1variable, 1, 2, 3B
backslash, 1
backspace, 1
bad_alloc, 1
base abstract base classes and pure virtual functions, 1
base-class interface, 1
fragile base-class problem, 1
types, 1
virtual keyword in derived-class declarations, 1basic concepts of object-oriented programming (OOP), 1
BASIC language, 1, 2
Beck, Kent, 1
behavior, 1
binary operators, 1 examples of all overloaded, 1
overloaded, 1binding dynamic binding, 1
early, 1, 2
function call binding, 1, 2
late, 1, 2
run-time binding, 1bit bucket, 1
bit-shifting, 1
bitand, & (bitwise and), 1
bitcopy, 1
bitcopy, vs. initialization, 1
bitor, | (bitwise or), 1
bitwise and operator &, 1, 2
const, 1
exclusive-or, xor ^, 1
explicit bitwise and logical operators, 1
not ~, 1
operators, 1
or operator |, 1, 2bloat, code, 1
block access, 1
and storage allocation, 1
definition, 1Booch, Grady, 1
book design & production, 1
errors, reporting, 1bool, 1, 2
Boolean, 1, 2, 3 algebra, 1
and floating point, 1
bool, true and false, 1bounds-checked array, with templates, 1
break, keyword, 1
bucket, bit, 1
bugs common pitfalls with operators, 1
finding, 1
from casts, 1
with temporaries, 1built-in type, 1 basic, 1
initializer for a static variable , 1
pseudoconstructor calls for, 1
form for built-in types, 1byte, 1
C
C, 1 #define, 1
backward compatibility, 1
C programmers learning C++, 1
C++ compatibility, 1
compiling with C++, 1
concepts, 1
const, 1
converting from C to C++, 1, 2
difference with C++ when defining variables, 1
empty argument list, C vs. C++, 1
finding problems in old code, 1
function library, 1
fundamentals, 1
heap, 1
hole in the type system, via void*, 1
ISO Standard C, 1
libraries, 1, 2
linkage, 1
linking compiled C code with C++, 1
name collisions, 1
operators and their use, 1
passing and returning variables by value, 1
pitfalls, 1
preprocessor, 1
safety hole during linking, 1
Standard library function abort( ), 1
atexit( ), 1
exit( ), 1 Thinking in C CD ROM, 1C++ automatic typedef for struct and class, 1
C compatibility, 1
C programmers learning C++, 1
cfront, original C++ compiler, 1
compiling C, 1
converting from C to C++, 1, 2
data, 1
difference with C when defining variables, 1
efficiency, 1
empty argument list, C vs. C++, 1
explicit casts, 1
finding C errors by recompiling in C++, 1
first program, 1
GNU Compiler, 1
hybrid object-oriented language, and friend, 1
implicit structure address passing, 1
linking compiled C code with C++, 1
major language features, 1
meaning of the language name, 1
object-based C++, 1
one definition rule, 1
operators and their use, 1
programming guidelines, 1
Standard C++, 1
Standards Committee, 1
strategies for transition to, 1
stricter type checking, 1
strongly typed language, 1
why it succeeds, 1c-v qualifier, 1
calculating array size, 1
CALL, assembly-language, 1
calling a member function for an object , 1
calloc( ), 1, 2, 3
Carolan, John, 1
Carroll, Lewis, 1
case, 1
cassert standard header file, 1
cast, 1, 2, 3, 4, 5, 6 C++ explicit casts, 1
casting away constness, 1
casting void pointers, 1
const_cast, 1
explicit cast for upcasting, 1
explicit keyword, 1
operators, 1
pointer assignment, 1
reinterpret cast, 1
static_cast, 1cat, Cheshire, 1
catch clauses, 1
CD ROM seminars on CD-ROM from MindView, 1
Thinking in C, Foundations for Java & C++ (packaged with book), 1, 2, 3cfront, original C++ compiler, 1
chapter overviews, 1
char, 1, 2, 3 sizeof, 1character, 1 array literals, 1
character array concatenation, 1
constants, 1characteristics, 1
check for self-assignment in operator overloading, 1
Cheshire cat, 1
cin, 1
clashes, name, 1
class, 1, 2, 3 abstract base classes and pure virtual functions, 1
adding new virtual functions in the derived class, 1
aggregate initialization, 1
class definition and inline functions, 1
compile-time constants inside, 1, 2, 3
composition, and copy-constructor, 1
const and enum in, 1
container class templates and virtual functions, 1
creators, 1
declaration, 1 of a nested friend class, 1 defining the interface, 1
definition, 1
difference between a union and a class, 1
duplicate class definitions and templates, 1
fragile base-class problem, 1
generated by macro, 1
generated classes for templates, 1
handle class, 1
inheritance and copy-constructor, 1
diagrams, 1 initialization, memberwise, 1
instance of, 1
keyword, 1
local, 1
nested, 1 iterator, 1, 2 overloading new and delete for a class, 1
pointers in, and overloading operator=, 1
static class objects inside functions, 1
static data members, 1
static member functions, 1
templates, 1
using const with, 1class-responsibility-collaboration (CRC) cards, 1
cleanup, 1, 2 automatic destructor calls with inheritance and composition, 1
initialization and cleanup on the heap, 1client programmer, 1, 2
code source availability, 1
table-driven, 1
assembly for a function call, 1
bloat, 1
comment tags in listings, 1
consulting, mentoring, and design and code walkthroughs from MindView, 1
generator, 1
organization, 1 header files, 1 program structure when writing code, 1
re-use, 1collection, 1, 2
collector, garbage, 1
collision, linker, 1
comma operator, 1, 2
command line, 1 arguments, 1comment tag for linking, 1
in source-code listings, 1comments, makefile, 1
committee, C++ Standards, 1
common interface, 1
compaction, heap, 1
compatibility C & C++, 1
with C, 1compilation needless, 1
process, 1
separate, 1
separate, and make, 1compile time constants, 1
compiler, 1, 2 creating default constructor, 1
original C++ compiler cfront, 1
running, 1
support, 1compiling C with C++, 1
compl, ~ ones complement, 1
complicated declarations & definitions, 1
expressions, and operator overloading, 1composite array, 1
type creation, 1composition, 1, 2, 3 combining composition & inheritance, 1
copy-constructor, 1
member object initialization, 1
vs. inheritance, 1, 2, 3concatenation, character array, 1
concept, high, 1
conditional operator, 1
conditional, in for loop, 1
const, 1, 2 address of, 1
aggregates, 1
casting away, 1
character array literals, 1
compile-time constants in classes, 1
const reference function arguments, 1
correctness, 1
enum in classes, 1
evaluation point of, 1
extern, 1
function arguments and return values, 1
in C, 1
initializing data members, 1
logical, 1
member function, 1 and objects, 1 mutable, 1
pass addresses as const references, 1
pointer to const, 1
pointers, 1
reference, 1, 2 and operator overloading, 1 return by value as const, 1 and operator overloading, 1 safety, 1
temporaries are automatically const, 1constant, 1 character, 1
compile-time, 1 inside classes, 1 folding, 1, 2
named, 1
templates, constants in, 1
values, 1constructor, 1, 2, 3, 4 arguments, 1
automatic type conversion, 1
behavior of virtual functions inside constructors, 1
copy-constructor, 1, 2, 3, 4, 5 alternatives to, 1
vs. operator=, 1 creating a new object from an existing object, 1
default, 1, 2, 3, 4, 5 inheritance, 1
synthesized by the compiler, 1 doesn’t automatically inherit, 1
efficiency, 1
global object, 1
initialization and cleanup on the heap, 1
initializer list, 1, 2, 3 pseudoconstructors, 1 inline, 1
installing the VPTR, 1
memberwise initialization, 1
name, 1
new operator, memory exhaustion, 1
order of construction with inheritance, 1
order of constructor calls, 1 and destructor calls, 1 overloading, 1, 2
private, 1
pseudo-constructor, 1
return value, 1
tracking creations and destructions, 1
virtual functions & constructors, 1const_cast, 1
consulting, mentoring, and design and code walkthroughs from MindView, 1
container, 1, 2 container class templates and virtual functions, 1
delete, 1
iterators, 1
new, delete, and containers, 1
ownership, 1, 2, 3
polymorphism , 1
Standard C++ Library, 1
vector, 1context, and overloading, 1
continuation, namespace, 1
continue, keyword, 1
control access, 1, 2 run-time, 1 access specifiers, 1
expression, used with a for loop, 1controlling execution, 1
linkage, 1conversion automatic type conversion, 1
narrowing conversions, 1
pitfalls in automatic type conversion, 1
preventing automatic type conversion with the keyword explicit, 1
to numbers from char*, 1converting from C to C++, 1, 2
copy-constructor, 1, 2, 3, 4, 5, 6, 7 alternatives, 1
composition, 1
default, 1
inheritance, 1
private, 1, 2
upcasting and the copy-constructor, 1
vs. operator=, 1copy-on-write (COW), 1
copying pointers inside classes, 1
copyright notice, source code, 1
correctness, const, 1
costs, startup, 1
counting automatic, and arrays, 1
reference, 1cout, 1, 2
cover design, book, 1
CRC, class-responsibility-collaboration cards, 1
creating functions in C and C++, 1
new object from an existing object, 1
objects on the heap, 1crisis, software, 1
cstdlib standard header file, 1
cstring standard header file, 1
D
data defining storage for static members, 1
initializing const members, 1
static area, 1
static members inside a class, 1data type abstract, 1, 2
built-in, 1
equivalence to class, 1
user-defined, 1debugging, 1 assert() macro, 1
flags, 1
preprocessor flags, 1
require.h, 1
run-time, 1
using the preprocessor, 1decimal, 1
declaration, 1, 2 all possible combinations, 1
analyzing complex, 1
and definition, 1
class, 1 nested friend, 1 const, 1
forward, 1
function, 1, 2, 3 declaration syntax, 1
not essential in C, 1 header files, 1, 2
structure, 1
using, for namespaces, 1
variable declaration syntax, 1
point of declaration & scope, 1 virtual, 1 base-class declarations, 1
derived-class declarations, 1decoration, name, 1, 2, 3, 4 overloading, 1decoupling, 1 via polymorphism, 1decrement, 1, 2 and increment operators, 1
overloading operator, 1default argument, 1, 2, 3 as a flag, 1
vs. overloading, 1 constructor, 1, 2, 3, 4, 5 inheritance, 1 copy-constructor, 1
default values in templates, 1
keyword, 1defining function pointer, 1
initializing at the same time, 1
initializing variables, 1
variable, 1 anywhere in the scope, 1definition, 1 array, 1
block, 1
class, 1
complex function definitions, 1
const, 1
declaration, 1
duplicate class definitions and templates, 1
formatting pointer definitions, 1
function, 1
non-inline template member function definitions, 1
object, 1
pure virtual function definitions, 1
storage for static data members, 1
structure definition in a header file, 1delete, 1, 2, 3 calling delete for zero, 1
delete-expression, 1, 2
keyword, 1
multiple deletions of the same object, 1
new and containers, 1
for arrays, 1 overloading new and delete, 1 array, 1
class, 1
global, 1 void*, deleting is a bug, 1
zero pointer, 1Demarco, Tom, 1
dependency makefile, 1
static initialization, 1deprecation, of ++ with a bool flag, 1
dereference *, 1
dereferencing function pointers, 1
pointer, 1derived adding new virtual functions in the derived class, 1
types, 1
virtual keyword in derived-class declarations, 1design analysis and design, object-oriented, 1
book cover, 1
design and production, 1 consulting, mentoring, and design and code walkthroughs from MindView, 1
five stages of object design, 1
inlines, 1
mistakes, 1
pattern, iterator, 1
patterns, 1, 2destructor, 1 automatic destructor calls, 1 with inheritance and composition, 1 doesn’t automatically inherit , 1
explicit destructor call, 1
initialization and cleanup on the heap, 1
inlines, 1
order of constructor and destructor calls, 1
pure virtual destructor, 1
scope, 1
static objects, 1
tracking creations and destructions, 1
virtual destructor, 1, 2, 3, 4
virtual function calls in destructors, 1development, incremental, 1
diagram class inheritance diagrams, 1
inheritance, 1
use case, 1directive preprocessor, 1
using, namespaces, 1, 2 header files, 1directly accessing structure, 1
disallowing assignment, 1
dispatching, double/multiple, 1
division (/), 1
do-while, 1
double, 1 dispatching, and multiple dispatching, 1
double precision floating point, 1
internal format, 1downcast static_cast, 1
type-safe, 1duplicate class definitions and templates, 1
dynamic binding, 1
memory allocation, 1, 2
object creation, 1, 2, 3, 4
type checking, 1dynamic_cast, 1
E
early binding, 1, 2, 3, 4
edition, 2nd, what’s new in, 1
efficiency, 1 C++, 1
constructor, 1
creating and returning objects, 1
inlines, 1
memory allocation, 1
references, 1
trap of premature optimization, 1
virtual functions, 1elegance, in programming, 1
Ellis, Margaret, 1
else, 1
embedded object, 1
systems, 1encapsulation, 1, 2
end sentinel, iterator, 1, 2, 3
enum and const in classes, 1
clarifying programs with, 1
hack, 1
incrementing, 1
keyword, 1
type checking, 1
untagged, 1, 2equivalence, 1 ==, 1error exception handling, 1
off-by-one, 1
preventing with common header files, 1
reporting errors in book, 1
structure redeclaration, 1escape sequences, 1
evaluation order, inline, 1
evolution, in program development, 1
exception handling, 1, 2 simple use, 1executing code after exiting main( ), 1, 2
before entering main( ), 1execution controlling, 1
point, 1exercise solutions, 1
exit( ), 1, 2
explicit cast, 1 C++, 1
for upcasting, 1 keyword to prevent automatic type conversion, 1exponential, 1 notation, 1exponentiation, no operator, 1
expressions, complicated, and operator overloading, 1
extending a class during inheritance, 1
extensible program, 1
extern, 1, 2, 3, 4, 5, 6, 7 const, 1, 2
to link C code, 1external linkage, 1, 2, 3, 4
references, during linking, 1extractor and inserter, overloading for iostreams, 1
Extreme Programming (XP), 1, 2, 3
F
factory, design pattern, 1
false, 1, 2, 3 and true, in conditionals, 1
bool, true and false, 1fan-out, automatic type conversion, 1
Fibonacci, 1
fibonacci( ), 1
file header, 1, 2, 3 code organization, 1
const, 1
namespaces, 1 names, 1
reading and writing, 1
scope, 1, 2, 3
static, 1, 2, 3, 4
structure definition in a header file, 1flags, debugging, 1
floating point float, 1, 2
float.h, 1
internal format, 1
number size hierarchy, 1
numbers, 1, 2
true and false, 1for defining variables inside the control expression, 1
loop, 1, 2
loop counter, defined inside control expression, 1
variable lifetime in for loops, 1formatting pointer definitions, 1
forward declaration, 1
reference, inline, 1Fowler, Martin, 1, 2, 3
fragile base-class problem, 1
fragmentation, heap, 1, 2
free store, 1
free( ), 1, 2, 3, 4, 5
free-standing reference, 1
friend, 1, 2 declaration of a nested friend class, 1
global function, 1
injection into namespace, 1
member function, 1
nested structure, 1
structure, 1fstream, 1
function, 1 abstract base classes and pure virtual functions, 1
access, 1
adding more to a design, 1
adding new virtual functions in the derived class, 1
address, 1, 2
argument, 1 const, 1
const reference , 1
reference, 1 array of pointers to, 1
assembly-language code generated function call, 1
virtual function call, 1 binding, for a function call, 1, 2
body, 1
C library, 1
call operator( ), 1
call overhead, 1, 2
called for side effect, 1
complicated function definitions, 1
constructors, behavior of virtual functions inside, 1
creating, 1
declaration, 1, 2, 3 not essential in C, 1
required, 1
syntax, 1 definition, 1
empty argument list, C vs. C++, 1
expanding the function interface, 1
global, 1 friend, 1 helper, assembly, 1
inline, 1, 2, 3 header files, 1 local class (class defined inside a function), 1
member function, 1, 2 calling a member function, 1
another member function from within a member function, 1
base-class functions, 1 const, 1, 2
friend, 1
inheritance and static member functions, 1
overloaded operator, 1
selection, 1 objects, 1
overloading, 1 operator, 1
using declaration, namespaces, 1 overriding, 1
pass-by reference & temporary objects, 1
pointer defining, 1
to member function, 1
using a function pointer, 1 polymorphic function call, 1
prototyping, 1
pure virtual function definitions, 1
redefinition during inheritance, 1
return value by reference, 1
returning a value, 1
type, 1
void, 1 signature, 1
stack frame for a function call , 1
static class objects inside functions, 1
member, 1, 2, 3
objects inside functions, 1
variables inside functions, 1 templates, 1
type, 1
unique identifier for each, 1
variable argument list, 1
virtual function, 1, 2 constructor, 1
overriding, 1
picturing, 1G
garbage collector, 1, 2
generic algorithm, 1
get and set functions, 1
get( ), 1
getline( ) and string, 1
from iostreams library, 1Glass, Robert, 1
global friend function, 1
functions, 1
new and delete, overloading, 1
object constructor, 1
operator, overloaded, 1
scope resolution, 1
static initialization dependency of global objects, 1
variables, 1GNU C++, 1
Gorlen, Keith, 1
goto, 1, 2, 3 non-local, 1greater than >, 1
or equal to (>=), 1guaranteed initialization, 1, 2
guards, include, on header files, 1
guidelines argument passing, 1
C++ programming guidelines, 1
object development, 1H
hack, enum, 1
handle classes, 1, 2
has-a, 1 composition, 1header file, 1, 2, 3, 4, 5, 6, 7 code organization, 1
enforced use of in C++, 1
formatting standard, 1
include guards, 1
inline definitions, 1
internal linkage, 1
namespaces, 1
new file include format, 1
order of inclusion, 1
templates, 1, 2
using directives, 1
importance of using a common header file, 1
multiple inclusion, 1
structure definition in a header file, 1heap, 1, 2 C heap, 1
compactor, 1
creating objects, 1
fragmentation, 1, 2
guaranteeing that all objects are created on the heap, 1
storage allocation, 1 simple example system, 1helper function, assembly, 1
hexadecimal, 1
hiding function names inside a struct, 1
implementation, 1, 2, 3, 4
names during inheritance, 1
during overloading, 1 variables from the enclosing scope, 1hierarchy, singly-rooted/object-based, 1, 2
high concept, 1
high-level assembly language, 1
hostile programmers, 1
hybrid C++, hybrid object-oriented language, and friend, 1
object-oriented programming language, 1I
identifier unique for each function, 1
unique for each object, 1IEEE standard for floating-point numbers, 1, 2
if-else, 1 defining variables inside the conditional, 1
statement, 1
ternary ?:, 1ifstream, 1, 2
implementation, 1, 2 and interface, separating, 1, 2, 3, 4
hiding, 1, 2, 3, 4 compile-time only, 1implicit type conversion, 1
in situ inline functions, 1
in-memory compilation, 1
include, 1 include guards, in header files, 1, 2
new include format, 1incomplete type specification, 1, 2
increment, 1, 2 and decrement operators, 1
incrementing and enumeration, 1
overloading operator ++, 1incremental development, 1
programming, 1indeterminate argument list, 1
indexing array, using [ ], 1, 2
zero, 1inheritance, 1, 2, 3, 4 choosing composition vs. inheritance, 1
class inheritance diagrams, 1
combining composition & inheritance, 1
copy-constructor, 1
diagram, 1
extending a class during, 1
extensibility, 1
function redefinition, 1
initialization, 1
is-a, 1, 2
multiple, 1, 2, 3, 4, 5
name hiding, 1
operator overloading & inheritance, 1
order of construction, 1
private inheritance, 1
protected inheritance, 1
public inheritance, 1
static member functions, 1
subtyping, 1
virtual function calls in destructors, 1
vs. composition, 1, 2
VTABLE, 1initialization, 1, 2 aggregate, 1, 2
array elements, 1
to zero, 1 const data members, 1
const inside class, 1
constructor, 1
constructor initializer list, 1, 2, 3
definition, simultaneous, 1
for loop, 1, 2
guaranteed, 1, 2 during inheritance, 1 initialization and cleanup on the heap, 1
initializer for a static variable of a built-in type, 1
lazy, 1
member object initialization, 1
memberwise, 1, 2
object using =, 1
static array, 1
const, 1
dependency, 1
member , 1
zero initialization by the linking-loading mechanism, 1 variables at point of definition, 1
vs. bitcopy, 1injection, friend into namespace, 1
inline, 1, 2 class definition, 1
constructor efficiency, 1
constructors, 1
convenience, 1
definitions and header files, 1
destructors, 1
effectiveness, 1
efficiency, 1
function, 1, 2, 3
header files, 1
in situ, 1
limitations, 1
non-inline template member function definitions, 1
order of evaluation, 1
templates, 1input reading by words, 1
standard, 1insert( ), 1
inserter and extractor, overloading for iostreams, 1
instance of a class, 1
instantiation, template, 1
int, 1
interface, 1 base-class interface, 1
common interface, 1
defining the class, 1
expanding function interface, 1
for an object, 1
implementation, separation of, 1, 2, 3, 4
implied by a template, 1
user, 1internal linkage, 1, 2, 3, 4, 5
interpreters, 1
interrupt service routine (ISR), 1, 2
iostreams, 1 get( ), 1
getline( ), 1
global overloaded new & delete interaction with, 1
limitations of, 1 manipulators, 1
overloading << and >>, 1
reading and writing files, 1
reading input, 1
setf( ), 1
strings with iostreams, 1
width( ), 1is-a inheritance, 1, 2
vs. is-like-a relationships, 1ISO Standard C, 1 fundamentals, 1 C++, 1 header files, 1istream, overloading operator >>, 1
iteration, in program development, 1
iterator, 1, 2, 3 containers, 1
motivation, 1
nested class, 1
Standard C++ Library, 1J
Jacobsen, Ivar, 1
Java, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10
K
K&R C, 1
keywords #define, 1, 2
#endif, 1, 2
#ifdef, 1
#include , 1
‘.’ (member selection operator), 1
&, 1
( ), function call operator overloading, 1
*, 1, 2
->, 1 overloading, 1
struct member selection via pointer, 1 ->*, 1 overloading, 1 .*, 1
::, 1, 2
=, 1 overloading, 1, 2 asm, for in-line assembly language , 1
auto, 1, 2
bool, 1 true and false, 1 break, 1
case, 1
catch, 1
char, 1, 2, 3
class, 1, 2, 3
const, 1, 2, 3
const_cast, 1
continue, 1
default , 1
delete, 1, 2
do, 1
double, 1, 2
dynamic_cast, 1
else, 1
enum, 1, 2 untagged, 1 explicit, 1
extern, 1, 2, 3, 4, 5, 6 for alternate linkage, 1 false, 1, 2
float, 1, 2
for, 1, 2
friend, 1
goto, 1, 2, 3
if, 1
inline, 1, 2
int, 1
long, 1
long double, 1
long float (not legal), 1
mutable, 1
namespace, 1, 2, 3
new, 1, 2
operator, 1
private, 1, 2, 3, 4
protected, 1, 2, 3
public, 1
register, 1, 2
reinterpret_cast, 1
return, 1
short, 1
signed, 1
signed char, 1
sizeof, 1, 2, 3 with struct, 1 static, 1, 2, 3
static_cast, 1, 2
struct, 1, 2
switch, 1, 2
template, 1, 2
this, 1, 2, 3, 4, 5
throw, 1
true, 1, 2
try, 1
typedef, 1
typeid, 1
union, 1, 2 anonymous, 1 unsigned, 1
using, 1, 2
virtual, 1, 2, 3, 4, 5, 6, 7
void, 1
void& (illegal), 1
void*, 1, 2
volatile, 1
while, 1, 2Koenig, Andrew, 1, 2, 3
L
Lajoie, Josee, 1
Lakos, John, 1, 2
language C++ is a more strongly typed language, 1
C++, hybrid object-oriented language, and friend, 1
hybrid object-oriented programming language, 1large programs, creation of, 1
late binding, 1, 2 implementing, 1layout, object, and access control, 1
lazy initialization, 1
leading underscore, on identifiers (reserved), 1
leaks, memory, 1, 2
left-shift operator <<, 1
less than <, 1
or equal to <=, 1library, 1, 2, 3, 4 C, 1
code, 1
creating your own with the librarian, 1
issues with different compilers, 1
Standard C function abort( ), 1
atexit( ), 1
exit( ), 1lifetime for loop variables, 1
object, 1, 2
temporary objects, 1limits.h, 1
linkage, 1, 2 alternate linkage specification, 1
controlling, 1
external, 1, 2, 3
internal, 1, 2, 3, 4
no linkage, 1, 2
type-safe, 1linked list, 1, 2, 3
linker, 1, 2, 3 collision, 1
external references, 1
object file order, 1
pre-empting a library function , 1
searching libraries, 1, 2
unresolved references, 1Lippman, Stanley, 1
list constructor initializer, 1, 2
linked, 1, 2, 3Lister, Timothy, 1
local array, 1
classes, 1
static object, 1
variable, 1, 2logarithm, 1
logical and &&, 1
const, 1
explicit bitwise and logical operators, 1
not !, 1
operators, 1, 2
or ||, 1long, 1, 2
long double, 1, 2
longjmp( ), 1
loop for, 1 loop counter, defined inside control expression , 1 variable lifetime in for loops , 1
while, 1Love, Tom, 1
lvalue, 1, 2, 3
M
machine instructions, 1
macro argument, 1
makefile, 1
preprocessor, 1, 2, 3 macros for parameterized types, instead of templates, 1
unsafe, 1 to generate classes, 1magic numbers, avoiding, 1
main( ) basic form, 1main( ) executing code after exiting, 1
executing code before entering, 1maintenance, program, 1
make, 1 dependencies, 1
suffix rules, 1
SUFFIXES, 1
macros, 1makefile, 1, 2
malloc( ), 1, 2, 3, 4, 5 behavior, not deterministic in time, 1management obstacles, 1
mangling, name, 1, 2, 3 and overloading, 1mathematical operators, 1
Matson, Kris C., 1
member defining storage for static data member, 1
initializing const data members, 1
member function, 1, 2 calling, 1
calling another member function from within a member function, 1
const, 1, 2
four member functions the compiler synthesizes, 1
friend, 1
non-inline template member function definitions, 1
return type, 1
selection, 1
signature, 1
static, 1, 2, 3 and inheritance, 1 object, 1
object initialization, 1
overloaded member operator, 1
pointers to members, 1
selection operator, 1
static data member inside a class, 1
vs. non-member operators, 1memberwise assignment, 1, 2
const, 1
initialization, 1, 2memcpy( ), 1 standard C library function, 1memory, 1 allocation and efficiency, 1
dynamic memory allocation, 1, 2
leak, 1, 2 finding with overloaded new and delete, 1
from delete void*, 1 management example of, 1
reference counting, 1 memory manager overhead, 1
read-only (ROM), 1
simple storage allocation system, 1memset( ), 1, 2, 3, 4
mentoring and training, 1, 2
consulting, mentoring, and design and code walkthroughs from MindView, 1message, sending, 1, 2, 3
methodology, analysis and design, 1
Meyers, Scott, 1, 2, 3
MindView public hands-on training seminars, 1
seminars-on-CD-ROM, 1minimum size of a struct, 1
mission statement, 1
mistakes, and design, 1
modulus (%), 1
Moo, Barbara, 1
Mortensen, Owen, 1
multi-way selection, 1
multiparadigm programming, 1
multiple dispatching, 1
inclusion of header files, 1
inheritance, 1, 2, 3, 4, 5
multiple-declaration problem, 1multiplication (*), 1
multitasking and volatile, 1
Murray, Rob, 1, 2
mutable, 1 bitwise vs. logical const, 1mutators, 1
N
name clashes, 1
collisions, in C, 1
decoration, 1, 2, 3, 4 no standard for, 1
overloading and, 1 file, 1
hiding, during inheritance, 1
mangling, 1, 2, 3 and overloading, 1named constant, 1
namespace, 1, 2, 3 aliasing, 1
ambiguity, 1
continuation, 1
header files, 1
injection of friends, 1
referring to names in, 1
single name space for functions in C, 1
std, 1
unnamed, 1
using, 1 declaration, 1 and overloading, 1 directive, 1 and header files, 1naming the constructor, 1
narrowing conversions, 1
NDEBUG, 1
needless recompilation, 1
nested class, 1
friend structure, 1
iterator class, 1, 2
scopes, 1
structures, 1new, 1, 2 and delete for arrays, 1
array of pointers, 1
delete and containers, 1
keyword, 1
new-expression, 1, 2, 3
new-handler, 1
operator new, 1 constructor, memory exhaustion , 1
exhausting storage, 1
placement specifier, 1 overloading can take multiple arguments, 1
new and delete, 1 for a class, 1
for arrays, 1
global, 1newline, 1
no linkage, 1, 2
non-local goto, 1
not bitwise, 1
equivalent !=, 1
logical not !, 1not_eq, != (logical not-equivalent), 1
nuance, and overloading, 1
NULL references, 1, 2
number, conversion to numbers from char*, 1
O
object, 1, 2 address of, 1
const member functions, 1
creating a new object from an existing object, 1
creating on the heap, 1
definition of, 1
definition point, 1
destruction of static, 1
dynamic object creation, 1, 2
file, 1 order during linking, 1 five stages of object design, 1
function objects, 1
global constructor, 1
guidelines for object development, 1
interface to, 1
layout, and access control, 1
lifetime of an object, 1, 2
local static, 1
member, 1
module, 1
object-based, 1
object-based C++, 1
outside, 1
pass by value, 1
passing and returning large objects, 1
scope, going out of, 1
size, 1 forced to be non-zero, 1 slicing, 1, 2
static class objects inside functions, 1, 2
initialization dependency, 1 temporary, 1, 2, 3, 4
unique address, each object, 1object-based/singly-rooted hierarchy, 1, 2
object-oriented analysis and design, 1
basic concepts of object-oriented programming (OOP), 1
C++, hybrid object-oriented language, and friend, 1
hybrid object-oriented programming language, 1obstacles, management, 1
octal, 1
off-by-one error, 1
ofstream, 1, 2 as a static object, 1one-definition rule, 1, 2
ones complement operator, 1
OOP, 1 analysis and design, 1
basic characteristics, 1
basic concepts of object-oriented programming, 1
Simula programming language, 1
substitutability, 1
summarized, 1operator, 1 &, 1
>> and iostreams, 1
<< overloading to use with ostream, 1
( ), function call, 1
*, 1, 2, 3
-> smart pointer, 1
->* pointer to member, 1
=, 1 as a private function, 1
automatic creation, 1
behavior of, 1
doesn’t automatically inherit , 1
memberwise assignment, 1
private, 1
vs. copy-constructor, 1 ?: ternary if-else, 1
assignment, 1
auto-increment ++, 1
binary operators, 1
overloaded, 1
overloading examples, 1 bitwise, 1
bool behavior with built-in operators, 1
C & C++, 1
casting, 1
choosing between member and non-member overloading, guidelines, 1
comma, 1, 2
complicated expressions with operator overloading, 1
explicit bitwise and logical operators, 1
fan-out in automatic type conversion, 1
global overloaded, 1
scope resolution ::, 1 increment ++ and decrement --, 1
logical, 1, 2
member vs. non-member, 1
new, 1 exhausting storage , 1
new-expression, 1
placement specifier, 1 no exponentiation, 1
no user-defined, 1
ones-complement, 1
operators you can’t overload, 1
overloading, 1, 2, 3, 4 arguments and return values, 1
check for self-assignment, 1
inheritance, 1
member function, 1
operators that can be overloaded, 1
reflexivity, 1
return type, 1
virtual functions, 1
[ ], 1 pitfalls, 1
postfix increment & decrement, 1
precedence, 1
prefix increment & decrement, 1
preprocessor stringize operator #, 1
relational, 1
scope resolution ::, 1, 2, 3 and namespaces, 1
for calling base-class functions, 1 shift, 1
sizeof, 1
type conversion overloading, 1
unary, 1, 2 overloaded, 1
overloading examples, 1 unusual overloaded, 1
[ ], 1, 2, 3
++, 1
member selection, 1optimization inlines, 1
return value optimization, 1optimizer peephole, 1
global, 1or | bitwise, 1
|| logical, 1, 2, 3order access specifiers, 1
constructor and destructor calls, 1
constructor calls, 1organization, code, 1 header files, 1or_eq, |= (bitwise or-assignment), 1
ostream, 1 overloading operator <<, 1, 2output, standard, 1
outside object, 1
overhead assembly-language code generated by a virtual function, 1
function call, 1, 2
memory manager, 1
size overhead of virtual functions, 1overloading, 1 << and >> for iostreams, 1
assignment, 1
choosing between members and non-members, guidelines, 1
constructor, 1
default arguments, difference with overloading, 1
fan-out in automatic type conversion, 1
function, 1
function call operator( ), 1
global operators vs. member operators, 1
namespaces, using declaration, 1
new & delete, 1
new and delete array, 1
class, 1
global, 1 on return values, 1
operator, 1 << to use with ostream, 1
++, 1
-> smart pointer operator, 1
->* pointer-to-member, 1
inheritance, 1
operators that can be overloaded, 1
operators that can’t be overloaded, 1
overloading reflexivity, 1
type conversion, 1
virtual functions, 1
[ ], 1 operator , 1
overriding, difference, 1
pitfalls in automatic type conversion, 1overriding, 1 and overloading, 1
during inheritance, 1
function, 1overview, chapters, 1
ownership, 1, 2, 3, 4 and containers, 1, 2, 3, 4P
pair programming, 1
paralysis, analysis, 1
parsing, 1 parse tree, 1pass-by-reference, 1
pass-by-value, 1, 2 and arrays, 1passing and returning addresses, 1
addresses, with const, 1
by value, C, 1
large objects, 1 by value, 1, 2, 3
temporaries, 1patterns, design, 1, 2 iterator, 1performance issues, 1
Perl, 1
pitfall automatic type conversion, 1
C, 1
operators, 1
preprocessor, 1placeholder arguments, 1
placement, operator new placement specifier, 1
planning, software development, 1
Plauger, P.J., 1
Plum, Tom, 1, 2, 3
point, sequence, 1, 2
pointer, 1, 2, 3, 4, 5 argument passing, vs. references, 1
arithmetic, 1
array, 1 making a pointer look like an array, 1
of pointers, 1 assignments, const and non-const, 1
classes containing, and overloading operator=, 1
const, 1, 2
formatting definitions, 1
introduction, 1
member, pointer to, 1 function, 1
overloading, 1 pointer & reference upcasting, 1
pointer to function array of, 1
defining, 1
using, 1 reference to pointer, 1
reference, difference, 1
smart pointer, 1
square brackets, 1
stack, 1
struct, member selection with ->, 1
upcasting, 1
void, 1, 2, 3, 4
void*, 1
vs. reference when modifying outside objects, 1polymorphism, 1, 2, 3, 4, 5, 6 containers, 1
polymorphic function call, 1
vs. downcasting, 1post-decrement --, 1
post-increment ++, 1
postconditions, 1
postfix operator increment & decrement, 1
pre-decrement --, 1
pre-increment ++, 1
precedence, operator, 1
preconditions, 1
prefix operator increment & decrement, 1
preprocessor, 1, 2, 3 #define, #ifdef and #endif, 1
and scoping, 1
debugging flags, 1
macro, 1, 2, 3 unsafe, 1 pitfall, 1
problems, 1
string concatenation, 1
stringizing, 1
token pasting, 1
value substitution, 1prerequisites, for this book, 1
preventing automatic type conversion with the keyword explicit, 1
printf( ), 1
private, 1, 2, 3, 4, 5, 6 copy-constructor, 1
private inheritance, 1problem space, 1
process, 1
production, and book design, 1
program maintenance, 1
structure when writing code, 1programmer, client, 1, 2
programming basic concepts of object-oriented programming (OOP), 1
Extreme Programming (XP), 1, 2, 3
in the large, 1
incremental process, 1
multiparadigm, 1
pair, 1programs, calling other, 1
project building tools, 1
promotion, 1 automatic type conversion, 1protected, 1, 2, 3, 4 inheritance, 1prototyping function, 1
rapid, 1pseudoconstructor, for built-in types, 1, 2, 3
public, 1, 2 inheritance, 1
seminars, 1pure abstract base classes and pure virtual functions, 1
C++, hybrid object-oriented language, and friend, 1
substitution, 1
virtual destructor, 1
virtual function definitions, 1push-down stack, 1
push_back( ), for vector, 1
putc( ), 1
puts( ), 1
Python, 1, 2, 3, 4, 5, 6, 7, 8
Q
qualifier, c-v, 1
R
ranges, used by containers and iterators in the Standard C++ Library, 1
rapid prototyping, 1
re-declaration of classes, preventing, 1
re-entrant, 1
read-only memory (ROM), 1
reading files, 1
input by words, 1realloc( ), 1, 2, 3
recompiling C programs in C++, 1
recursion, 1, 2 and inline functions, 1redefining during inheritance, 1
reducing recompilation, 1
refactoring, 1
reference, 1, 2, 3 C++, 1
const, 1, 2 and operator overloading, 1
for argument passing, 1 efficiency, 1
external, during linking, 1
free-standing, 1
function, 1
NULL, 1, 2
passing const, 1
pointer & reference upcasting, 1
pointer, reference to a pointer, 1
reference counting, 1, 2
rules, 1
upcasting, 1
void reference (illegal), 1
vs. pointer when modifying outside objects, 1reflexivity, in operator overloading, 1
register, 1 variables, 1reinterpret_cast, 1
relational operators, 1
reporting errors in book, 1
request, in OOP, 1
require( ), 1, 2, 3
require.h, 1, 2, 3, 4 function definitions, 1requireArgs( ), from require.h, 1
requirements analysis, 1
resolution, scope global, 1
nested structures, 1
operator ::, 1resolving references, 1
return by value, 1
by value as const, and operator overloading, 1
const value, 1
constructor return value, 1
efficiency when creating and returning objects, 1
function return values, references, 1
keyword, 1
operator overloaded return type, 1
overloading arguments and return values, 1 overloading on return values, 1
passing and returning by value, C, 1
passing and returning large objects, 1
references to local objects, 1
type, 1
value, 1 from a function, 1
optimization, 1
semantics, 1
void, 1RETURN, assembly-language, 1
reusability, 1
reuse, 1 code reuse, 1
existing class libraries, 1
source code reuse with templates, 1
templates, 1right-shift operator (>>), 1
ROM, read-only memory, ROMability, 1
rotate, 1 bit manipulation, 1RTTI, run-time type identification, 1, 2
rule, makefile, 1
Rumbaugh, James, 1
run-time access control, 1
binding, 1
debugging flags, 1
type identification (RTTI), 1, 2rvalue, 1, 2
S
safe union, 1
Saks, Dan, 1, 2, 3, 4
scenario, 1
scheduling, 1
Schwarz, Jerry, 1
scope, 1, 2, 3, 4 consts, 1
file, 1, 2
going out of, 1
hide variables from the enclosing scope, 1
preprocessor, 1
resolution global, 1
nested structures, 1
operator ::, 1, 2 and namespaces, 1
for calling base-class functions, 1 scoped variable, 1
static member initialization, 1
storage allocation, 1
use case, 1second edition, what’s new, 1
security, 1
selection member function, 1
multi-way, 1self-assignment, checking for in operator overloading, 1, 2
semantics, return value, 1
seminars on CD-ROM, from MindView, 1
public, 1
training seminars from MindView, 1sending a message, 1, 2, 3
sentinel, end, 1, 2
separate compilation, 1, 2 and make, 1separation of interface and implementation, 1, 2, 3
sequence point, 1, 2
set <set> standard header file, 1
and get functions, 1
container class from the Standard C++ Library, 1setf( ), iostreams, 1
setjmp( ), 1
SGI (Silicon Graphics) STL project, 1
shape example, 1
hierarchy, 1shift operators, 1
short, 1
side effect, 1, 2
signature, 1
signed, 1 char, 1Silicon Graphics (SGI) STL project, 1
Simula programming language, 1, 2
single-precision floating point, 1
singly-rooted/object-based hierarchy, 1, 2
size built-in types, 1
object, 1 forced to be nonzero, 1 size_t, 1
storage, 1
struct, 1
word, 1sizeof, 1, 2, 3, 4 char, 1
struct, 1slicing object slicing, 1Smalltalk, 1, 2, 3, 4, 5
smart pointer operator ->, 1, 2
software crisis, 1
development methodology, 1solution space, 1
solutions, exercise, 1
source code availability, 1
source-level debugger, 1
space problem, 1
solution, 1specification incomplete type, 1, 2
system specification, 1specifier access specifiers, 1, 2 no required order in a class, 1 to modify basic built-in types, 1specifying storage allocation, 1
sstream standard header file, 1
stack, 1, 2, 3, 4 function-call stack frame, 1
pointer, 1
push-down, 1
storage allocation, 1
variable on the stack, 1Stack example class, 1, 2, 3, 4, 5, 6, 7, 8, 9
Standard C++ Library algorithms, 1
insert( ), 1
push_front( ), 1
ranges, used by containers and iterators, 1standard for each class header file, 1
standard input, 1
standard library, 1
standard library header file cassert, 1
cstdlib, 1
cstring, 1
set, 1
sstream, 1
typeinfo, 1standard output, 1
Standard Template Library (STL), 1
standards, C++ Committee, 1
startup costs, 1
startup module, 1
Stash example class, 1, 2, 3, 4, 5, 6, 7, 8, 9
statement continuation over several lines, 1
mission, 1static, 1, 2, 3 array, 1 initialization, 1 class objects inside functions, 1
confusion when using, 1
const, 1
data area, 1
members inside a class, 1, 2 defining storage for, 1 destruction of objects, 1
file, 1, 2
initialization dependency, 1
initialization to zero, 1
initializer for a variable of a built-in type, 1
local object, 1
member functions, 1, 2, 3 inheritance and, 1 objects inside functions, 1
storage, 1, 2 area, 1 type checking, 1
variables in functions as return values, 1
variables inside functions, 1static_cast, 1, 2 downcast, 1std namespace, 1
step, in for loop, 1
STL Silicon Graphics (SGI) STL project, 1
Standard Template Library, 1storage allocation, 1 const and extern, 1 auto storage class specifier, 1
const, in C vs. C++, 1
defining storage for static data members, 1
extern storage class specifier, 1
register storage class specifier, 1
running out of, 1
simple allocation system, 1
sizes, 1
static, 1, 2 area, 1
storage class specifier, 1 storage class, 1storing type information, 1
Straker, David, 1
string, 1, 2 class, Standard C++, 1
concatenation, 1
copying a file into, 1
getline( ), 1
preprocessor # to turn a variable name into a string, 1
preprocessor string concatenation, 1stringizing, preprocessor, 1 macros, 1
operator #, 1stringstream, 1
strong typing, C++ is a more strongly typed language, 1
Stroustrup, Bjarne, 1, 2, 3, 4, 5, 6, 7
struct, 1, 2, 3, 4 aggregate initialization, 1
array of, 1
hiding function names inside, 1
minimum size, 1
pointer selection of member with ->, 1
size of, 1structure aggregate initialization and structures, 1
declaration, 1, 2
definition in a header file, 1
friend, 1
nested, 1
redeclaring, 1subobject, 1, 2, 3, 4
substitutability, in OOP, 1
substitution principle, 1
value, 1subtraction (-), 1
subtyping, 1
suffix rules, makefile, 1
SUFFIXES, makefile, 1
sugar, syntactic, 1
switch, 1, 2 defining variables inside the selector statement, 1syntax function declaration syntax, 1
operator overloading, 1
sugar, with operator overloading, 1
variable declaration syntax, 1synthesized default constructor, behavior of, 1
member functions that are automatically created by the compiler, 1, 2system specification, 1
system(), 1
T
tab, 1
table-driven code, 1
tag name, 1
tag, comment for linking, 1
template, 1, 2 argument list, 1
basic usage, 1
class, 1
constants and default values in templates, 1
container class templates and virtual functions, 1
function, 1
generated classes, 1
header file, 1, 2
implies an interface, 1
inline, 1
instantiation, 1
multiple definitions, 1
non-inline template member function definitions, 1
preprocessor macros for parameterized types, instead of templates, 1
Standard Template Library (STL), 1
Stash and Stack examples as templates, 1
weak typing, 1temporary object, 1, 2, 3 bugs, 1
function references, 1
passing a temporary object to a function, 1
return value, 1ternary operator, 1
testing automated, 1
Extreme Programming (XP), 1Thinking in C++ Volume 2, what’s in it and how to get it, 1
Thinking in C: Foundations for Java and C++ CD ROM, 1, 2, 3
this, 1, 2, 3, 4, 5, 6, 7 address of current object, 1throw, 1
time, Standard C library, 1
time_t, 1
token pasting, preprocessor, 1
toupper( ), unexpected results, 1
trailing arguments only can be defaults, 1
training, 1 and mentoring, 1, 2
seminars from MindView, 1translation unit, 1, 2
true, 1, 2, 3, 4 and false, in conditionals, 1
bool, true and false, 1try block, 1
type abstract data type, 1
automatic type conversion, 1 preventing with the keyword explicit, 1
with operator overloading, 1 base, 1
basic built-in, 1
cast, 1
checking, 1, 2, 3, 4 stricter in C++, 1 conversion, 1 implicit, 1 creation, composite, 1
data type equivalence to class, 1
derived, 1
function type, 1
improved type checking, 1
incomplete type specification, 1, 2
inheritance, is-a, 1
initialization of built-in types with ‘constructors’, 1
run-time type identification (RTTI), 1, 2
storing type information, 1
type checking for enumerations, 1
for unions, 1 type-safe linkage, 1
user-defined, 1, 2
weak typing, 1, 2 C++ via templates, 1type-safe downcast, 1
typedef, 1, 2, 3, 4, 5
typefaces, book, 1
typeid, 1
typeinfo standard header file, 1
U
UML, 1 indicating composition, 1
Unified Modeling Language, 1, 2unary examples of all overloaded unary operators, 1
minus -, 1
operators, 1, 2 overloaded , 1 plus +, 1underscore, leading, on identifiers (reserved), 1
Unified Modeling Language (UML), 1, 2
union additional type checking, 1
anonymous, 1 file scope, 1 difference between a union and a class, 1
member functions and access control, 1
safe, 1
saving memory with, 1unit, translation, 1
unnamed arguments, 1
namespace, 1unresolved references, during linking, 1
unsigned, 1
untagged enum, 1, 2
unusual operator overloading, 1
upcasting, 1, 2, 3, 4, 5, 6 by value, 1
copy-constructor, 1
explicit cast for upcasting, 1
pointer, 1 and reference upcasting, 1 reference, 1
type information, lost, 1use case, 1 iteration, 1
scope, 1user interface, 1
user-defined data type, 1, 2, 3
using keyword, for namespaces, 1, 2 declaration, 1, 2
directive, 1, 2, 3 header files, 1 namespace std, 1V
value constant, 1
minimum and maximum for built-in types, 1
pass-by-value, 1
preprocessor value substitution, 1
return, 1
returning by value, 1varargs, 1 variable argument list, 1variable argument list, 1 varargs, 1 automatic, 1, 2, 3
declaration syntax, 1
defining, 1
file scope, 1
global, 1
going out of scope, 1
hide from the enclosing scope, 1
initializer for a static variable of a built-in type, 1
lifetime, in for loops, 1
local, 1, 2
point of definition, 1
register, 1
scoped, 1
stack, 1
turning name into a string, 1vector, 1 assignment, 1
of change, 1
push_back( ), 1
Standard C++ Library, 1virtual destructor, 1, 2, 3, 4 pure virtual destructor, 1virtual function, 1, 2, 3, 4, 5 adding new virtual functions in the derived class, 1
and dynamic_cast, 1
assembly-language code generated by a virtual function, 1
constructors, behavior of virtual functions inside, 1, 2
destructors, behavior of virtual functions inside, 1
efficiency, 1
late binding, 1
operator overloading and virtual functions, 1
overriding, 1
picturing virtual functions, 1
pure virtual function and abstract base classes, 1
definitions, 1 size overhead of virtual functions, 1
virtual keyword, 1, 2 in base-class declarations, 1
in derived-class declarations, 1virtual memory, 1
visibility, 1
void argument list, 1
casting void pointers, 1
keyword, 1
pointer, 1, 2, 3, 4, 5
reference (illegal), 1void*, 1, 2, 3 bugs, 1
containers and ownership, 1
delete, a bug, 1volatile, 1, 2 casting with const_cast, 1Volume 2, Thinking in C++, 1
vpointer, abbreviated as VPTR, 1
VPTR, 1, 2, 3, 4, 5 installation by the constructor, 1VTABLE, 1, 2, 3, 4, 5, 6, 7 inheritance and the VTABLE, 1W
Waldrop, M. Mitchell, 1
weak typing, 1 in C++ via templates, 1 weakly typed language, 1while loop, 1, 2 defining variables inside the control expression, 1width( ), iostreams, 1
wild-card, 1
Will-Harris, Daniel, 1, 2
word size, 1
writing files, 1
X
xor ^ bitwise exclusive-or, 1, 2
xor_eq, ^= bitwise exclusive-or-assignment, 1
XP, Extreme Programming, 1
Z
zero indexing, 1
[
[ ] array indexing, 1
overloaded indexing operator, 1, 2^
^ bitwise exclusive-or, 1
^= bitwise, 1
|
|, bitwise or, 1
|= bitwise, 1
||, logical or, 1, 2
~
~ bitwise not/ones complement, 1
~, destructor, 1





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