Millennium's End Compedium of Explosives


MILLENNIUM´S END
COMPENDIUM
OF
EXPLOSIVES
RESEARCH
HENRIK SODERBERG AND ROB THOMAS (alias MathesonT)
WRITTEN BY
HENRIK SODERBERG
Hand Grenades
AUSTRIA
HG 77
TYPE : Fragmentation Hand Grenade
ATTACK NR. : 5
DMG FACTOR : 18
BURST RADIUS : 25m
DMG TYPE : Puncture
FUSE DELAY : 4 sec
WEIGHT : 0.48kg
OFF HG 77
TYPE : Blast/Concussion Hand Grenade
ATTACK NR. : 1
DMG FACTOR : 18*
BURST RADIUS : 18m
DMG TYPE : Concussive
FUSE DELAY : 4 sec
WEIGHT : 0.21kg
* Add 10 additional columns to stun effect
HG 78
TYPE : Fragmentation Hand Grenade
ATTACK NR. : 5
DMG FACTOR : 18
BURST RADIUS : 25m
DMG TYPE : Puncture
FUSE DELAY : 4 sec
WEIGHT : 0.52kg
OFF HG 78
TYPE : Blast/Concussion Hand Grenade
ATTACK NR. : 1
DMG FACTOR : 18*
BURST RADIUS : 18m
DMG TYPE : Concussive
FUSE DELAY : 4 sec
WEIGHT : 0.23kg
PRICE : $130
* Add 10 additional columns to stun effect
HG 79
TYPE : Fragmentation Hand Grenade
ATTACK NR. : 3
DMG FACTOR : 15
BURST RADIUS : 15m
DMG TYPE : Puncture
FUSE DELAY : 4 sec
WEIGHT : 0.37kg
OFF HG 79
TYPE : Blast/Concussion Hand Grenade
ATTACK NR. : 1
DMG FACTOR : 15*
BURST RADIUS : 15m
DMG TYPE : Concussive
FUSE DELAY : 4 sec
WEIGHT : 0.16kg
* Add 10 additional columns of stun effect
HG 80 Mini
TYPE : Miniature Fragmentation Hand Grenade
ATTACK NR. : 2
DMG FACTOR : 12
BURST RADIUS : 10m
DMG TYPE : Puncture
FUSE DELAY : 4 sec
WEIGHT : 0.17kg
OFF HG 80 Mini
TYPE : Miniature Blast/Concussion Hand Grenade
ATTACK NR. : 1
DMG FACTOR : 12*
BURST RADIUS : 12m
DMG TYPE : Concussive
FUSE DELAY : 4 sec
WEIGHT : 0.07kg
* Add 5 additional columns to stun effect
HG 85
TYPE : Fragmentation Hand Grenade
ATTACK NR. : 4
DMG FACTOR : 16
BURST RADIUS : 20m
DMG TYPE : Puncture
FUSE DELAY : 4 sec
WEIGHT : 0.34kg
OFF HG 85
TYPE : Blast/Concussion Hand Grenade
ATTACK NR. : 1
DMG FACTOR : 16*
BURST RADIUS : 16m
DMG TYPE : Concussive
FUSE DELAY : 4 sec
WEIGHT : 0.15kg
* Add 10 additional columns to stun effect
HG 86 Mini
TYPE : Miniature Fragmentation Hand Grenade
ATTACK NR. : 2
DMG FACTOR : 12
BURST RADIUS : 10m
DMG TYPE : Puncture
FUSE DELAY : 4 sec
WEIGHT : 0.18kg
OFF HG 86 Mini
TYPE : Miniature Blast/Concussion Hand Grenade
ATTACK NR. : 1
DMG FACTOR : 12*
BURST RADIUS : 12m
DMG TYPE : Concussive
FUSE DELAY : 4 sec
WEIGHT : 0.08kg
* Add 5 additional colums to stun effect
SHG 60
TYPE : Fragmentation Hand Grenade
ATTACK NR. : 5
DMG FACTOR : 18
BURST RADIUS : 25m
DMG TYPE : Puncture
FUSE DELAY : 4.5 sec
WEIGHT : 0.58kg
SplHGr 80
TYPE : Fragmentation Hand Grenade
ATTACK NR. : 5
DMG FACTOR : 15
BURST RADIUS : 25m
DMG TYPE : Puncture
FUSE DELAY : 4.5 sec
WEIGHT : 0.59kg
HC 75 Smoke
TYPE : Burning Type HC Smoke Hand Grenade
EFFECT : Creates a dense cloud of whitish-grey screening smoke
BURN TIME : 120 sec
AREA OF EFFECT :
FUSE DELAY : 4.5 sec
WEIGHT : 0.57kg
LHG-40 Illuminating
TYPE : Illiminating Hand Grenade
BURN TIME : 35 sec
AREA OF EFFECT : 150m
FUSE DELAY : 4.5 sec
WEIGHT : 0.5kg
NOTES : This flare burns at 1800 degrees C (secondary incendiary effect) illuminates at 280
000 candela over 150 meters.
BELGIUM
NR 423
TYPE : Fragmentation Hand Grenade
ATTACK NR. : 4
DMG FACTOR : 16
BURST RADIUS : 20m
DMG TYPE : Puncture
FUSE DELAY : 4 sec
WEIGHT : 0.23kg
NR 446
TYPE : Blast/Concussion Hand Grenade
ATTACK NR. : 1
DMG FACTOR : 18*
BURST RADIUS : 18m
DMG TYPE : Concussive
FUSE DELAY : 4 sec
WEIGHT : 0.25kg
* Add 10 additional columns to stun effect
FRANCE
TYPE 241 BLINDING
TYPE : Flash/Dazzle Hand Grenade
EFFECT : Brilliant flash of light, 5 000 000 candelas for .002 seconds
Temporary blindness 10-120 seconds
ATTACK NR. : 1
DMG FACTOR : -
BURST RADIUS : 20m
DMG TYPE : Temporary Blindness (10-120 seconds)
FUSE DELAY : 1,5 Seconds
WEIGHT : 0,1kg
NOTES : The grenade has a plastic body that does not fragment and a flash compound that
does not cause blast damage. When the grenade fires, it creates an intense dazzling flash of light that lasts for a
few hundredths of a second. The dazzle effect on a group of targets will last up to two minutes, preventing any
sighted action on thepart of the targets. The fuze on the Type 241 is also unusual. A safety cap is removed from
the top of the grenade, exposing a push button with a safety clip.
GERMANY
M-DN 11
TYPE : Fragmentation Hand Grenade
ATTACK NR. : 3
DMG FACTOR : 15
BURST RADIUS : 15m
DMG TYPE : Puncture
FUSE DELAY : 4 sec
WEIGHT : 0.47kg
M-DN 21
TYPE : Fragmentation Hand Grenade
ATTACK NR. : 3
DMG FACTOR : 14
BURST RADIUS : 15m
DMG TYPE : Puncture
FUSE DELAY : 4 sec
WEIGHT : 0.23kg
M-DN 31
TYPE : Fragmentation Hand Grenade
ATTACK NR. : 2
DMG FACTOR : 14
BURST RADIUS : 10m
DMG TYPE : Puncture
FUSE DELAY : 4 sec
WEIGHT : 0.25kg
M-DN 61
TYPE : Fragmentation Hand Grenade
ATTACK NR. : 4
DMG FACTOR : 18
BURST RADIUS : 20m
DMG TYPE : Puncture
FUSE DELAY : 4 sec
WEIGHT : 0.44kg
DM 51
TYPE : Fragmentation Hand Grenade (Blast/Concussion Hand Grenade)
ATTACK NR. : 5 ( 1 )
DMG FACTOR : 17 ( 17* )
BURST RADIUS : 25m ( 17m )
DMG TYPE : Puncture (Concussive)
FUSE DELAY : 4 sec
WEIGHT : 0.44kg (0.29kg)
NOTES : This is the standard issue German hand grenade. It can be used as an offensive
grenade simply by removing the fragmentation jacket.
*Add 10 additional columns to stun effect
NICO SOUND/FLASH
TYPE : Stun Hand Grenade
EFFECT : 8 Flashes in a random pattern @ 1 000 000 candela and 175db causing
5-15 seconds of disorientation
ATTACK NR. : 1
DMG FACTOR : 10*
BURST RADIUS : 10m
DMG TYPE : Concussive
FUSE DELAY : 2,5 Seconds
WEIGHT : 0,27kg
NOTES : The grenade is a canister type, carrying eight submunitions that ejects out of the top.
It will coause no dangerous fragmentation when the grenade functions. At the end of the time delay, the eight
submunitions elect from the top of the body as the fuze and cover blow away. Each of the submunitions is a
cardboard cased thunderflash that is self-propelled and has a very short fuze. Each of the thunderflashes flies
off in a random pattern and flashes after 0.5 seconds. The flashes are each 175 to 185 decibels and 1 000 000
candela in intensity. The thunderflashes are carefully engineered to be above the temporary disabling level but
not of such intensity as to cause permanent physical damage.
* Add 15 Additional Columns To Stun Effect
NETHERLANDS
NWM V-40 Mini
TYPE : Miniature Fragmentation Hand Grenade
ATTACK NR. : 2
DMG FACTOR : 12
BURST RADIUS : 10m
DMG TYPE : Puncture
FUSE DELAY : 4 sec
WEIGHT : 0.12kg
ISRAEL
No. 5 Smoke
TYPE : Burning Type Smoke Hand Grenade
EFFECT : Creates a dense cloud of screening smoke
BURN TIME : 90-130 sec
AREA OF EFFECT :
FUZE DELAY : 2 sec
WEIGHT : 0.8kg
NOTES : Available in white-grey, red, yellow or green smkoe.
No. 14 Offensive
TYPE : Blast/Concussion Hand Grenade
ATTACK NR. : 1
DMG FACTOR : 24*
BURST RADIUS : 24m
DMG TYPE : Concussive
FUSE DELAY : 4.5 sec
WEIGHT : 0.33kg
* Add 15 additional columns to stun effect
ITALY
MU-50
TYPE : Fragmentation Hand Grenade
ATTACK NR. : 3
DMG FACTOR : 15
BURST RADIUS : 15m
DMG TYPE : Puncture
FUSE DELAY : 4 sec
WEIGHT : 0.14kg
OD/82
TYPE : Blast/Concussion Hand Grenade
ATTACK NR. : 1
DMG FACTOR : 18*
BURST RADIUS : 18m
DMG TYPE : Concussive
FUSE DELAY : 4 sec
WEIGHT : 0.23kg
*Add 10 additional columns to stun effect
RUSSIA
RDG-5
TYPE : Fragmentation Hand Grenade
ATTACK NR. : 6
DMG FACTOR : 18
BURST RADIUS : 30m
DMG TYPE : Puncture
FUSE DELAY : 3-4 sec
WEIGHT : 0.31kg
RGO
TYPE : Fragmentation Hand Grenade
ATTACK NR. : 4
DMG FACTOR : 18
BURST RADIUS : 20m
DMG TYPE : Puncture
FUSE DELAY : 4 sec
WEIGHT : 0.53kg
RGN
TYPE : Blast/Concussion Hand Grenade
ATTACK NR. : 1
DMG FACTOR : 18*
BURST RADIUS : 18m
DMG TYPE : Concussive
FUSE DELAY : 4 sec
WEIGHT : 0.31kg
*Add 10 additional columns to stun effect
F1
TYPE : Fragmentation Hand Grenade
ATTACK NR. : 4
DMG FACTOR : 15
BURST RADIUS : 20m
DMG TYPE : Puncture
FUSE DELAY : See notes
WEIGHT : 0.6kg
NOTES : Fuse delays ranging from 0-13 seconds, partial disassembly required to confirm
delay.
UNITED KINGDOM
L2A2
TYPE : Fragmentation Hand Grenade
ATTACK NR. : 6
DMG FACTOR : 24
BURST RADIUS : 30m
DMG TYPE : Puncture
FUSE DELAY : 4.5 sec
WEIGHT : 0.4kg
KILGORE/SCHERMULY
TYPE : Stun Hand Grenade
EFFECT : Blast and flash, 1 000 000 candela and 175db causing 5-15 seconds
of disorientation.
ATTACK NR. : 1
DMG FACTOR : 101)
BURST RADIUS : 10m
DMG TYPE : Concussive
FUSE DELAY : 1,5-2 Seconds
0,5-1 Second for submunition fuse
WEIGHT : 0,23kg
NOTES : The grenade is roughly the same size and shape as an M26A1 grende, but has a
smooth plastic body with a flat bottom. After the delay, a paper submunition is ejected from the base of the
grenade where, after less then a second´s delay, it detonates with a brilliant flash and loud report. With the
submunition being made of paper and detonation far, 2 or 3 meters, from the plastic grenade body, there is little
damage the blast can do unless an individual is actually in contact with the submunition when it goes off. A
drawback of this grenade is that the flash may set fire to fabric or other easily ignited material it contacts.
1)
Add 10 additional columns to stun effect
USA
Mk 2  Pineapple
TYPE : Fragmentation Hand Grenade
ATTACK NR. : 3
DMG FACTOR : 24
BURST RADIUS : 15m
DMG TYPE : Puncture
FUSE DELAY : 4-5 sec
WEIGHT : 0.59kg
M67  Baseball Frag
TYPE : Fragmentation Hand Grenade
ATTACK NR. : 6
DMG FACTOR : 24
BURST RADIUS : 30m
DMG TYPE : Puncture
FUSE DELAY : 4-5 sec
WEIGHT : 0.4kg
M68
TYPE : Fragmentation Hand Grenade
ATTACK NR. : 6
DMG FACTOR : 24
BURST RADIUS : 30m
DMG TYPE : Puncture
FUSE DELAY : Impact
WEIGHT : 0.39kg
M61
TYPE : Fragmentation Hand Grenade
ATTACK NR. : 6
DMG FACTOR : 23
BURST RADIUS : 30m
DMG TYPE : Puncture
FUSE DELAY : 4 sec
WEIGHT : 0.45kg
M26A2
TYPE : Fragmentation Hand Grenade
ATTACK NR. : 6
DMG FACTOR : 23
BURST RADIUS : 30m
DMG TYPE : Puncture
FUSE DELAY : 4 sec
WEIGHT : 0.45kg
M18 Colored Smoke
TYPE : Burning Type Colored Smoke Hand Grenade
COLORS : Green, Red, Violet and Yellow
AREA OF EFFECT : 18 x 4 x 2 m
FUSE DELAY : 2 sec
BURN TIME : 50-90 seconds
WEIGHT : 0.54kg
M34 White Phosphorous
TYPE : Bursting-type White Phosphorus Smoke/Incendiary Hand Grenade
ATTACK NR. : 5
DMG FACTOR : 18
BURST RADIUS : 25m
DMG TYPE : Burn
FUSE DELAY : 4-5 sec
BURN TIME : 60 sec
WEIGHT : 0.77kg
NOTES : White phosphorus ignites spontaneously on contact with air creating a dense hot
cloud of smoke while it burns at over 2600° C.
AN-M14 TH3
TYPE : Incindiary Hand Grenade
EFFECT : Intense heat (2200° C) and brilliant light w/ molten iron spray.
ATTACK NR. : None
DMG FACTOR : 18
BURST RADIUS : (1.5-2m spray/sparks radius)
DMG TYPE : Burn
FUSE DELAY : 0.7-2 Seconds
BURN TIME : 40 Seconds
WEIGHT : 0,91kg
NOTES : This is a canister-style incendiary grenade. Grenades of this type are used to destroy
materials and ordnance. It can burn through a 1.3mm steel plate and will burn underwater after ignition.
AN-M8 HC
TYPE : Burning Type HC Smoke Hand Grenade
EFFECT : Creates a dense cloud of white screening smoke
BURN TIME : 125 Seconds
AREA OF EFFECT : 288m3 (18 x 4 x 2m cloud)
FUSE DELAY : 0,7-2 Seconds
BURN TIME : 105-150 seconds
WEIGHT : 0,68kg
NOTES : This is a canister style, burning smoke grenade that is used with the U.S. armed
forces. The sheet steel canister holds the smoke mixture and supports fuze assembly. There are four tape
covered holes of the body to emit the somke created by the burning composition.
M7A3 CS
TYPE : Burning Type Canister CS Gas Hand Grenade
EFFECT : Produces a large cloud of CS gas
BURN TIME : 25 Seconds
AREA OF EFFECT : 240m3 (18 x 4 x 4m cloud)
FUSE DELAY : 0,7-2 Seconds
BURN TIME : 15-35 seconds
WEIGHT : 0,43kg
NOTES : This is a canister style, burning type CS gas grenade. The filler consists of a
pyrotechnic mixture made up of a type of nitrocellulose powder that produces a larges amount of dense white
smoke as it burns. The CS agent (Orthochlorbenzalmalonontrile) is a white powder contained in gelatine
capsules spreads throughout the pyrotechnic mixture.
M25A2 CS
TYPE : Bursting Type CS Gas Plastic Hand Grenade
EFFECT : Instantaneous release of CS gas cloud
AREA OF EFFECT : 5m burst radius, 20 x 4m cloud downwind
FUSE DELAY : 1,4-3 Seconds
WEIGHT : 0,22kg
NOTES : The M25AS grenade was developed to allow CS to be used in situations where the
danger of fire is too great to allow burning type canister grenades to be used. The bursting type M25A2 grenade
releases all of its chemical agent in an instantaneous cloud, giving the CS a more immediate effect and
preventing any possible throwback of a burning CS canister.
MK-3A2 Offensive Grenade
TYPE : Blast (Concussion) Offensive Hand Grenade
EFFECT : Blast and shock wave
ATTACK NR. : 1
DMG FACTOR : 15*
BURST RADIUS : 15m
DMG TYPE : Concussion
FUSE DELAY : 4-5 Seconds
WEIGHT : 0,44kg
NOTES : The body of this grenade is made of cardboard and produce no fragmentation. They
are used by hostage rescue team and in urban combat situationss where close quaters fighting. (The SEAL
Teams considered the Mk3A2 to be a small demolition charge, though as a concussion grenade it also had its
uses in after-invasion bunker cleaning.)
* Add 10 additional columns to stun effect
M6A1 CN-DM
TYPE : Burning-type CN-DM Tear/Vomit Gas Hand Grenade
EFFECT : Release a cloud of CN and DM gas.
AREA OF EFFECT : Approx. 18 x 4 x 2 m
FUSE DELAY : 0.7-2 Seconds
BURN TIME : 20-60 Seconds
WEIGHT : 0,57kg
NOTES : CN (Chloroacetophenone) causes a very heavy flow of tears and strong pain in the
eyes and upper repiratory passages whitin 15 to 30 seconds. DM (Diphenylaminochloroarsine) increases the
flow of tears and pain in the resiratory tract as well as cusing sneezing and coughing. Syntoms increase with
exposure to include headache, acute pain and tightness in the chest. After about 1 minute´s exposure, syntoms
include nausea and vomiting. DM syntoms last about 30 minutes after removal from exposure. Exposure to
heavy concentrations of DM can cause the effect to last for up to 3 hours. DM takes about 1 minute to become
effective and the CN is used to increase the immediate effects of the grenade. Exposure to very heavy
concentrations of DM, such as in a closed room or bunker, can be toxic as the gas is an arsenic salt.
UNKNOWN
Multi-Purpose Grenade MPG-120 (CS)
TYPE : Flameless  soft delivery CS Gas Hand Grenade
EFFECT : Instantaneous release of CS gas cloud
AREA OF EFFECT : 5m burst radius
18 x 4m cloud downwind
FUSE DELAY : 2 or 5 Seconds
WEIGHT : 0,42kg
LENGHT : 16.5cm
WIDTH : 8.1cm
NOTES : The fuze uses the familiar pull ring and safety lever but also has a selector switch for
determine the time delay. The lever is pushed so that the pointer at its opposite end points at either the raised
number 5 or 2 on the grenade´s top for either a five or two second fuze delay.
RIFLE GRENADES
AUSTRIA
SGG 84
TYPE : Fragmentation Rifle Grenade w/ Rocket Boost
ATTACK NR. : 5
BURST RADIUS : 25m
DMG FACTOR : 18
DAMAGE TYPE : Puncture
FUZE DELAY : Impact
RANGE : 200m (7.62mm ver.), 135m (5.56mm ver.)
WEIGHT : 0.64kg
SGG 85
TYPE : Fragmentation Rifle Grenade w/ Rocket Boost (w/ Bullet Trap)
ATTACK NR. : 4
BURST RADIUS : 20m
DMG FACTOR : 16
DAMAGE TYPE : Puncture
FUZE DELAY : Impact
RANGE : 250m (7.62mm ver.), 200m (5.56mm ver.) (220m (5.56mm ver.))
WEIGHT : 0.47kg
SGG 86
TYPE : Fragmentation Rifle Grenade w/ Rocket Boost (w/ Bullet Trap)
ATTACK NR. : 2
BURST RADIUS : 10m
DMG FACTOR : 12
DAMAGE TYPE : Puncture
FUZE DELAY : Impact
RANGE : 380m (7.62mm ver.), 280m (5.56mm ver.) (300m (5.56mm ver.))
WEIGHT : 0.3kg
BELGIUM
Telgram
TYPE : Fragmentation Rifle Grenade w/ Bullet Trap
ATTACK NR. : 3
BURST RADIUS : 15m
DMG FACTOR : 15
DAMAGE TYPE : Puncture
FUZE DELAY : Impact
RANGE : 400m (7.62mm ver.), 300m (5.56mm ver.)
WEIGHT : 0.3kg
M260 AP
TYPE : Armor Piercing Rifle Grenade w/ Bullet Trap
ATTACK NR. : 1
BURST RADIUS : 5m
DMG FACTOR : 5*
DAMAGE TYPE : Concussive
PENETRATION : 140mm (armor), 300mm (concreate)
FUZE DELAY : Impact
RANGE : 400m (7.62mm ver.), 300 m (5.56mm ver.)
WEIGHT : 0.39kg
* Add 5 additional columns to stun effect
M262 HE
TYPE : Fragmentation Rifle Grenade w/ Bullet Trap
ATTACK NR. : 3
BURST RADIUS : 15m
DMG FACTOR : 12
DAMAGE TYPE : Puncture
FUZE DELAY : Impact
RANGE : 400m (7.62mm ver.), 300m (5.56mm ver.)
WEIGHT : 0.4kg
M261 HE/D
TYPE : Fragmentation Rifle Grenade w/ Bullet Trap
ATTACK NR. : 2
BURST RADIUS : 10m
DMG FACTOR : 14
DAMAGE TYPE : Puncture
FUZE DELAY : 4 sec, See notes
RANGE : 320m (7.62mm ver.), 320m (5.56mm ver.)
WEIGHT : 0.34kg
NOTES : This is an HE round with a 4 delay fuze instead of impact so that it can penetrate
walls, windows, or heavy foilage before detonating.
M258 Smoke
TYPE : Smoke Generating Rifle Grenade w/ Bullet Trap
EFFECT : Creates a dense cloud of screening smoke
AREA OF EFFECT : ?
FUZE DELAY : 2 sec
RANGE : 300m (7.62mm ver.), 300m (5.56mm ver.)
WEIGHT : 0.48kg
NOTES : The smoke screen begins while the grenade is still in flight and continues for 80
seconds.
M259 Para Flare
TYPE : Illuminating Para Flare Rifle Grenade w/ Bullet Trap
EFFECT : Illuminating Parachute Flare
AREA OF EFFECT : ?
FUZE DELAY : ?
RANGE : 85m (7.62mm ver.), 85m (5.56mm ver.)
WEIGHT : 0.42kg
NOTES : This paracute flare burns at 100 000 candela for 30-35 seconds.
M287 HE
TYPE : Fragmentation rifle grenade w/ bullet trap and rocket assist
ATTACK NR. : 6
BURST RADIUS : 30m
DMG FACTOR : 18
DAMAGE TYPE : Fragmentatiom
MIN RANGE : 25m
MAX RANGE : 700m (5.56mm and 7.62mm version)
WEIGHT : 0.79kg (5.56mm and 7.62mm version)
M288 Incen/Smoke
TYPE : Smoke Generating and Incendiary Rifle Grenade w/ Bullet Trap
ATTACK NR. : 2
BURST RADIUS : 10m
DMG FACTOR : 18
DAMAGE TYPE : Burn
FUZE DELAY : 4 sec
RANGE : 300m (7.62mm ver.), 300m (5.56mm ver.)
WEIGHT : 0.42kg
NOTES : This white phosphorous round generates an instantaneous smoke screen and covers
the burst radius with fragments burning at 1000 degrees C.
Super Energa
TYPE : Armor Piercing Rocket Propelled Shaped Charge
ATTACK NR. : 1
BURST RADIUS : 5m
DMG FACTOR : 8*
DAMAGE TYPE : Concussive
FUZE DELAY : Impact
RANGE : See notes
PENETRATION : 275mm (armor), 600mm (concrete)
WEIGHT : 0.77kg
NOTES : Booster cartridges make an effective range of 150m vs moving targets and 200m vs
stationary targets. This rocket propelled shaped charge is fired from the underarm position.
* Add 5 additional columns to stun effect
BRAZIL
M2
TYPE : Fragmentation Rifle Grenade w/ Bullet Trap
ATTACK NR. : 5
BURST RADIUS : 25m
DMG FACTOR : 18
DAMAGE TYPE : Puncture
FUZE DELAY : Impact
RANGE : 380m
WEIGHT : 0.55kg
M3
TYPE : Armor Piercing Rifle Grenade w/ Bullet Trap
ATTACK NR. : 1
BURST RADIUS : 5m
DMG FACTOR : 8*
DAMAGE TYPE : Concussive
FUZE DELAY : Impact
RANGE : 260m
PENETRATION : 76mm (armor)
* Add 5 additional columns to stun effect
FRANCE
AT
TYPE : Armor Piercing Rifle Grenade w/ Rocket Boost (w/ Bullet Trap)
ATTACK NR. : 2
BURST RADIUS : 10m
DMG FACTOR : 10*
DAMAGE TYPE : Concussive
PENETRATION : 350mm (armor), 1000mm (concrate)
FUZE DELAY : Impact
RANGE : 100m (7.62mm ver.) (100m (5.56mm ver.))
WEIGHT : 0.5kg
*Add 5 additional columns to stun effect
AP-AV
TYPE : Armor Piercing / Fragmentation Rifle Grenade w/ Rocket Boost (w/ Bullet Trap)
ATTACK NR. : 3
BURST RADIUS : 15m
DMG FACTOR : 15
DAMAGE TYPE : Puncture
PENETRATION : 70mm (armor)
FUZE DELAY : Impact
RANGE : 300m (7.62mm ver.) (300m (5.56mm ver.))
WEIGHT : 0.5kg
NOTES : This grenade combines a small shaped charge and fragmentation sleave.
SPAIN
M70
TYPE : Fragmentation Rifle Grenade w/ Bullet Trap
ATTACK NR. : 3
BURST RADIUS : 15m
DMG FACTOR : 15
DAMAGE TYPE : Puncture
FUZE DELAY : Impact
RANGE : 325m
WEIGHT : 0.4kg
ISRAEL
AP67 Frag
TYPE : Fragmentation Rifle Grenade w/Bullet Trap
ATTACK NR. : 6
BURST RADIUS : 30m
DMG FACTOR : 15
DAMAGE TYPE : Puncture
FUZE DELAY : Impact
RANGE : 240m (5.56mm ver.)
WEIGHT : 0.64kg
USA
140mm RAW (Rifleman´s Assault Weapon)
TYPE : Blast and Light Fragmentation Grenade w/ Rocket Boost
ATTACK NR. : 6
DMG FACTOR : 25
BURST RADIUS : 30m
DMG TYPE : Puncture
PENETRATION : Creates a 35cm hole in 20cm thick double reinforced concrete.
MIN RANGE : 10m
MAX RANGE : 200m (Direct fire), 2000m (Indirect fire)
TYPE OF FIRE : Single-shot disposable
SIGHTS : Uses aperture/post sights on M16 rifle.
WEIGHT : 2.72kg
NOTES : The RAW launcher mounts on the standard M16 rifles and secures itself to the
bayonet lug and flash hider. With the arming switch set to safe, the firearm can continue to be used with ball
ammunition.When set to arm, the RAW projectile is launched when the rifle is fired. A small amount of gas is
tapped from the muzzle to operate a firing pin inside the RAW launcher to fire the rocket. As the motor ignites,
the exhaust is guided through two turbine nozzles which spin the the mounting while the warhead is still
attached. When the rocket motor reaches full thrust, it breakes away from the mounting while spinning. The
spin recieved from the turbine stabilizes the projectile through out the flight.
GRENADE LAUNCHERS
30mm
RUSSIA
AGS-17 Automatic Grenade Launcher
IA : 24
SPEED : 10
WEIGHT : 8kg (load and tripod 35kg)
ROF : 6
MAGAZINE : 29-Round belt
MIN RANGE : ?
MAX RANGE : 1200m
NOTES : Called "Plamya" (flame), this weapon is surprisingly conventional is design.
Firing from a disintegrating belt (unlike most Russian automatic weapons), a section of two provide fire support
for every infantry company.
35mm
GERMANY
"Handflammpatronen" HAFLA DM-34
TYPE : Disposable Incendiary/Smoke Grenade Launcher
SPEED : 3
IA : 5
ATTACK NR. : See notes
DMG FACTOR : 16
AREA OF EFFECT : 5-8m (stuck target)
15m long x 10m wide (self destruct)
DMG TYPE : Burn
BURN TIME : 120 seconds
MIN RANGE : 10m
MAX RANGE : 70m
WEIGHT : 0.63kg
NOTES : The rifing handle is folded over the trigger at the rear of the launcher. Depressing a
safety button allows the handgrip to rotate 90 degrees downward, locking to the rear and exposing the trigger.
Unlike white phousphorus, which ignites spontaneously on exposure to air, red phousphorus has to be ignited
by outside means; the pyrotechnic fuze accomplishing this in the HAFLA. The fuze delay allows the capsule to
travel 70 meters before it ruptures the case, spreading the filler over a 15 meter long and 10 meter wide oval. If
the capsule should strike a target with a hard surface from 10 to 70 meters from the launcher, the capsule will
burst with a brilliant flash and blinding smoke covering an are from 5 to 10 meters wide. The red phousphorus
burns for two minutes, creating a large cloud of smoke that clears within a few minutes of the phousphorus
burning out. The fragments burn at 1300 degrees C and will quickly ignite combustible materials.
37x112mmRb
UK
ARWEN-37 Grenade Launcher
OPERATION : Manual
SPEED : 9
IA : 23
ROF : 2
MAGAZINE : 5-Round Open Cylinder
RANGE : 100m (also see ammo)
WEIGHT : 3.82kg
COST : $1000
NOTES : The ARWEN (Anti-Riot Weapon, Enfield) is a multi-shot grenade launcher
designed to give security forces the ability to fire more than one round without having pause and load.
40mm
RUSSIA
BG-15 40mm Grenade Launcher
OPERATION : Manual, muzzle loaded
SPEED : +1
IA : 17
ROF : 1/3
RANGE : See Ammo
WEIGHT : 1.166kg
COST : Unknown
NOTES : This is a small, very short barreled grenade launcher that can be attached to
almost any member of the AK family. Rounds are muzzle loaded, and have no means of retention in the barrel,
so great care should be taken in carrying a loaded weapon. The barrel also acts as the low pressure chamber, in
the high-low ammunition propellant system
40 x 46mmR
GERMANY
H&K HK69
OPERATION : Manual, break open
SPEED : 5
IA : 17
ROF : 1/5
RANGE : See Ammo
MAGAZINE : Single-shot
WEIGHT : 2,62kg w/sling
OVERALL LENGTH : 46cm/68cm
PRICE : Unknown
NOTES : This is the German answer to the American 40mm M79 grenade launcher.
H&K HK79
OPERATION : Manual, slide open
SPEED : +2
IA : 17
ROF : 1/4
RANGE : See Ammo
MAGAZINE : Single-shot
WEIGHT : 1.5kg
OVERALL LENGTH : Unknown
PRICE : Unknown
NOTES : The HK79 GL can be mounted on the H&K G3 or G41.
USA
M79
OPERATION : Manual, break open
SPEED : 6
IA : 19
ROF : 1/5
RANGE : See Ammo
MAGAZINE : Single-shot
WEIGHT : 2,7kg
OVERALL LENGTH : 74cm
PRICE : $975 (1998)
NOTES : This was the first grenade launcher to use high-low pressure system and it
was first fielded by the U.S. military in the late 50´s. The basic design of the M79 was intensionally derived
from single shot sporting shotguns allowing easy familiarity by new recruits.
M203
OPERATION : Manual, slide open
SPEED : +2
IA : 17
ROF : 1/4
RANGE : See Ammo
MAGAZINE : Single-shot
WEIGHT (UNLOADED) : 1,36kg
OVERALL LENGTH : 40.5cm
COST : $875 (1998)
NOTES : The M203 can be mounted on allmost any rifle/carbine, but it takes a armorer
to do it.
TALON (product improved M203)
OPERATION : Manual, slide open
SPEED : +2 (on rifle)
SPEED : 4 (w/shoulder stock)
IA : 18
ROF : 1/4
RANGE : See Ammo
MAGAZINE : Single-shot
WEIGHT : 1,36kg (unloaded)
WEIGHT : 1,95kg (w/shoulder stock)
OVERALL LENGTH : 38cm (w/o stock)
OVERALL LENGTH : approx 75cm (w/ stock)
PRICE : Unknown (approx $1200 ($300 for the stock))
NOTES : The Talon is equipped with a quick release for the weapon combined with a
universal mounting bar. By simple modifications to the mounting bar, it may be attached to most
rifles/carbines, and a light folding stock for the launcher. Use of the mounting bar system has resulted in an
unusual addition weapon that can be mounted under the rifle/carbine. The Itchaca Stakeout shotgun in .12g
will fit on the mounting rail when fitted with the proper brackets. The obvious firepower is tremendous and is
an especially good entry weapon for opening doors, using the shotgun for the hinges and lock while still having
a fully loaded rifle/carbine at the ready.
Itchaca Stakeout
cost name sk ia spd rof rng wgt action cal cap notes
550 Ithaca Stakeout l 15 +3 1 60 1.6 pump 12g 4I cost incl. brackets
40 x 53mmR
USA
MARK-19 MODEL 3
OPERATION : Blowback
SPEED : 10
IA : 22
ROF : 6
RANGE : See Ammo
FEED : Flexible metal disintegrating link belt
WEIGHT : 34kg (Tripod mount Wt: 29.5kg)
OVERALL LENGTH : 103cm
COST : Unknown
NOTES : The Mark-19 Model 3 is a heavy automatic grenade launcher capable of being
tripod mounted and firing the 40 x 53mmR family of high-velocity grenades originally designed for
helicoppter guns. The rounds fired use the high-low pressure system but are loaded to much higher velocities
than the 40 x 46mmR rounds. Any attempt to fire the high velocity grenades in a low velocity weapon usually
results in the destruction of the weapon and injury or death of the operator. Low velocity rounds could be fired
in the Mark 19, but they would have to be singly loaded and would not operate the action.
40mm  Special
SOUTH AFRICA
ARMSCORE MGL-6
OPERATION : Manual, spring loaded
SPEED : 9/10
IA : 21
ROF : 1
RANGE : 400
MAGAZINE : 6 round (Cylinder)
WEIGHT (Unloaded) : 5.3kg
OVERALL LENGTH : 57cm/80cm
PRICE : Unknown
NOTES : The ARMSCORE Multishot Grenade Launcher (MGL) is a native South
African design for a multishot 40mm grenade launcher. The MGL has a rotating cylinder that holds six 40mm
grenades of any type (except the 40 x 53mmR rounds) as long as theit overall length is under 120mm.
USA
MM-1 MGL
OPERATION : Manual, spring loaded
SPEED : 9
IA : 18
ROF : 1
RANGE : Depends on which grenades it fires.
MAGAZINE : 12 round (Cylinder)
WEIGHT : 5.7kg (unloaded)
OVERALL LENGTH : 64cm
COST : Unknown
NOTES : The MM-1 is a 12-round revolver-styled grenade launcher that can easily and
quickley loaded using any 40mm grenade upto 101mm in length (except the 40 x 53mmR shells). Constructed
of aluminum, steel and high strength plastic.
GRENADE LAUNCHER SHELLS
30mm (AGS-17)
RUSSIA
HE Fragmentation
ATTACK NR. : 3
DMG FACTOR : 15
BURST RADIUS : 15m
DMG TYPE : Puncture
IMPACT : Impact
WEIGHT : 0.275kg
37 x 112mmRb
UK
AR1 Kinetic Energy Baton
TYPE : Plastic Impact Grenade Launcher Shell
DEL.DAMAGE : 14
DMG TYPE : Impact
MIN RANGE : 20m
MAX RANGE : 100m
WEIGHT : 0.144kg
COST : $13
NOTES : Unlike most other baton rounds, this projectile is streamlined for better
ballistic stability and accuracy.
AR2 Irritant Smoke CS
TYPE : Burning Type Multiple Source CS Gas Grenade Launcher Shell
EFFECT : Scatters 4 burning CS submunitions at 85-95m
FUZE : 1 seconds
SCATTER RADIUS : 5m
AREA OF EFFECT : 135m3
BURN TIME : 12 seconds
WEIGHT : 0.144kg
COST : $20
NOTES : When this round is fired, a 1-second fuse is initiated, which when it detonates
(typically at 85-95m) releases four burning CS submunitions. The submunitions burn for about 12 seconds
releasing a white cloud of CS smoke.
AR3 Crush-Nose Baton
TYPE : Plastic Impact Round w/ CS Agent Grenade Launcher Shell
DMG FACTOR : 14
DMG TYPE : Impact
AREA OF EFFECT : 10cm area
MIN RANGE : 20m
MAX RANGE : 50m
WEIGHT : 0.116
COST : $19
NOTES : This is a variation of the AR1 in which the nose of the projectile has been
hollowed out and quantity of powdered CS powder installed under a styrofoam cap. When the round hits, the
nose shatters, spreading the Cs over a small 10cm area. The Cs will affect the target struck, but not
contaminate the surrounding area.
AR4 Screening Smoke
TYPE : Burning Type Multiple Source Screening Grenade Launcher Shell
EFFECT : Scatters 4 burning smoke canisters at 85-95m
FUZE : 1 second
SCATTER RADIUS : 5m
AEREA OF EFFECT : 420m3
BURN TIME : 12 seconds
WEIGHT : 0.178kg
COST : $19
NOTES : This is a much like the AR2 but each of the four submunitions creates a
dense cloud of white smoke. The smoke is non-toxic and is about three times as dense as the CS smoke from
the AR2 round. Other colors are available on special order, cost $21.
AR5 Barricade Penetrator
TYPE : Penetrating, Bursting Typr CS Gas Grenade Launcher Shell
EFFECTS : Penetrates target and releases powdered CS
PENETRATION : Auto Windshield @ 30m
Plywood @ 40m
Door (Interior) @ 60m
Window pane @ 80m
AREA OF EFFECT : 100m3
WEIGHT : 0.13kg
COST : $19
NOTES : This round is based on the streamlined projectile of the AR1, the intent being
to penetrate and ten release the contents of powdered Cs.
40mm (BG-15)
RUSSIA
HE Fragmentation (Short)
TYPE : High Explosive Fragmentation Grenade Launcher Shell
FUZE TYPE : Impact
ATTACK NR : 3
DMG FACTOR : 14
BURST RADIUS : 15m
DMG TYPE : Puncture
MIN RANGE : 5m
MAX RANGE : 420m
WEIGHT : 0.25kg
HE Fragmentation (Long)
TYPE : High Explosive Fragmentation Grenade Launcher Shell
FUZE TYPE : Impact
ATTACK NR : 3
DMG FACTOR : 12
BURST RADIUS : 15m
DMG TYPE : Puncture
MIN RANGE : 5m
MAX RANGE : 300m
WEIGHT : 0.26kg
40 x 46mmR
AUSTRIA
No. 92 Smoke/Incendiary
TYPE : Smoke/Incendiary Grenade Launcher Shell
ATTACK NR. : 1
DMG FACTOR : 18
BURST RADIUS : 5m
DMG TYPE : Burn
BURN TIME : 20 sec
MIN RANGE : Unknown
MAX RANGE : 400m
WEIGHT : 0,23kg
NOTES : This grenade burn at 1200 degrees C.
GERMANY
DM-41 HE-FRAG
TYPE : High Explosive Fragmentation Grenade Launcher Shell
ATTACK NR : 2
DMG FACTOR : 18
DMG TYPE : Puncture
MIN RANGE : 14m
MAX RANGE : 400m
WEIGHT : 0.23 kg
NOTES : A particular complex fuza was developed for the DM-41 that is released by the
setback created when the round is fired and arms from the centrifugal force of the round´s spinning flight. The
force of firing also ignites a delay fuze that burns for about 4 seconds, equivlent to a range of 400 meters. The
self destruct feature of the fuze normally prevents any duds.
USA
M381 HE (M386 HE)
TYPE : High Explosive Fragmentation Grenade Launcher Shell
ATTACK NR. : 2
DMG FACTOR : 18
BURST RADIUS : 10m
DMG TYPE : Puncture
MIN RANGE : 3m (14m (M386))
MAX RANGE : 400m
WEIGHT : 0,22kg
NOTES : The M386 round is the more commonly issued round for standard troops because of
its much longer safety zone. Both rounds have a small, ball-shaped granade attached to the base of the fuze
containing the explosive charge. The ball contains spherical coil of rectangular steel wire, notched every
quarter of an inch for fragmentation.
M576 MP
TYPE : Multi-Projectile Grenade Launcher Shell
DEL. DAMAGE : 18
DMG TYPE : Hydrostatic Shock
MIN RANGE : -
MAX RANGE : 15m
WEIGHT : 0,11kg
NOTES : The round is very short and the projectile consists of a squat plastic cylinder. Inside
the cylinder sabot is a small cup holding 20 number 4 buchshots and being sealed with a snap-off cap. As the
projectile leaves the muzzle, the several drilled air scoops along the circumference of the sabot cause it to
quickly to loose speed. As the sabot falls away, the buckshots are free continue on to the target.
M397A1 HE Airburst
TYPE : High Explosive Fragmentation Grenade Launcher Shell w/ Rebound for Airburst
FUSE DELAY : 80 milliseconds
ATTACK NR. : 3
DMG FACTOR : 18
BURST RADIUS : 15m
DMG TYPE : Puncture
MIN RANGE : 14m
MAX RANGE : 400m
WEIGHT : 0,23kg
NOTES : As most fragmentation grenades detonate at ground level, much of the frag-mentation
is absorbed buy the ground,and so, the round is less efficent. A much more effective round would detonate in
the air as an airburst and that is what the M397A1 attempts to do. When the projectile strickes the ground, the
fuze fires an ejection charge and ignites an 80 millisecond pyro-technic fuse in the grenade. The grenade ball is
blown into the air when the delay fuze detonates is about 1.5 m above the ground.
M433 HEDP
TYPE : High Explosive Fragmentation and Armor Penetrating Grenade Launcher Shell
ATTACK NR. : 2
DMG FACTOR : 18
BURST RADIUS : 10m
DMG TYPE : Puncture
PENETRATION : 5cm steel
MIN RANGE : 14m
MAX RANGE : 400m
NOTES : This is a dual purpose impact type round intended to cause casualties from
fragmentation, as well as penetrate up to 5cm of steel. The charge has a conical copper liner at its front to
shape the blast into an armor piercing jet. This type of explosive charge is called a shaped charge and greatly
increase the penetration effect of the round. The copper liner is vaporized into an armor piercing jet which
actually causes the armor steel to flow away from it. The base and sides of the explosive charge are made up of
serrsted steel which fragments, giving thu round its dual effect.
M583A1(WHITE), M661(GREEN), M663(RED) Star Parachute Flare
TYPE : Illuminating/Signaling Colored Parachute Flare Grenade Launcher Shell
EFFECT : Ejects a burning parachute flare at altitude illuminating an area w/
90 000cp(M583A1), 8 000cp(M661), 20 000cp(M662)
BURN TIME : 40 Seconds
AREA OF EFFECT : 100m2
WEIGHT : 0,22kg
NOTES : Each of these rounds fires a long projectile containing a single pyrotechnic star
attached to a small parachute assembly. When the round is fired, a small pyrotechnic delay fuze is ignited from
the propellant gas. After the four to five second delay, the round has reached an altitude of 150 to 200meters
and an ejection charge is fired by the fuze. The ejection charge ignites the flare candle and ejects it through the
top of the aluminum body. The flare lowers itself by a 50cm wide parachute which slows its decent rate to about
2 meters/second.
M713(RED), M715(GREEN), M716(YELLOW) Smoke Ground Markers
TYPE : Burning Type Colored Signaling Grenade Launcher Shell
BURN TIME : 8 Seconds
AREA OF EFFECT : 620m3
MIN RANGE : 45m
MAX RANGE : 400m
WEIGHT : 0,22kg
NOTES : These rounds are used to mark areas and indicate targets with colored smoke. The
fuze is a combination pyrotechnic and mechanical which ignites when the round is fired., but will not fire the
smoke mixture until the round has traveled 45 meters to centrifugally arm the fuze. On impact, the fuze ignites
the smoke mixture and blows open an escape hole at the back of the round. If the impact is insufficent to fire
the fuze, the pyrotechnic portion will ignite the smoke charge after a delay of 8 to 10 seconds.
RP 707 CS
TYPE : Burning Type CS Gas Irretant Grenade Launcher Shell
BURN TIME : 10 Seconds
AREA OF EFFECT : 250m3
MIN RANGE : -
MAX RANGE : 400m
NOTES : The pyrotechnic fuze in the base of the projectile ignites when the round is fired and
has a delay of three seconds. When the delay is over, an ignition device fires which ignites the CS/pyrotechnic
mix and blows of the nose plug releasing the CS smoke. The body and the nose of the projectile are made of
heavy aluminum to allow the round to penetrate double-thick windows, wooden doors, and barricades. The
round will penetrate 4cm of fiberboard at 100 meters.
FERRET
TYPE : Shattering Type Liquid CS Gas Irretant Grenade Launcher Shell
AREA OF EFFECT : 125m3
PENETRATION : 25mm Pineboard at 10m
Auto Windshield at 50m
Hollow Core (interior) Door at 100m
MIN RANGE : -
MAX RANGE : 100m
WEIGHT : 0,12kg
NOTES : The Ferret is a barricade penetrating, bursting-type CS round with little or no
fragmentation potential and no possibility of fire. The casing is of polycarbonate plastic and the entire package
is waterproof. The projectile is fin stabilized and is of a bore diameter that prevents it from engaging the rifling
to a great extent but the round does spin in flight. The projectile shatters after penetration but will penetrate
fully a given list of materials. The accuracy of this round is such that 90 percent of the rounds will group inside
a 1 meter circle at 100 meters.
RUBBER IMPACT
TYPE : Rubber Baton Grenade Launcher Shell
DEL. DAMAGE : 10
DMG TYPE : Impact
MIN RANGE : 10m
MAX RANGE : 30m
NOTES : This is a baton type round designed to deliver a punishing but not damaging blow
(blunt trauma). The projectile is a four-armed, right-angled cross that is folded under tension to a cylindrical
form. The outer surfaces of the projectile are teflon coated to reduce bore friction. When fired, the arms unfold
and the projectile takes up a cross-shaped form. The form of the projectile spreads the energy of its impact over
a much larger area tha convensional munitions of the type reducing the possibility of seriuos damage.
40 x 53mmR
USA
M384 HE
TYPE : High explosive fragmentation high velocity grenade launcher shell
ATTACK NR. : 3
DMG FACTOR : 18
BURST RADIUS : 15m
DMG TYPE : Puncture
MIN RANGE : 20-35m
MAX RANGE : 2200m
WEIGHT : 0.34kg
NOTES : Belted together as a 48-round belt carried in a metal box the entire package weight
24kg.
M433 HEDP
TYPE : High explosive fragmentation and armor penetrating dual purpose high velocity
grenade launcher shell
ATTACK NR. : 2
DMG FACTOR : 18
BURST RADIUS : 10m
DMG TYPE : Puncture
PENETRATION : 5cm of steel
MIN RANGE : 20-30m
MAX RANGE : 2200m
WEIGHT : 0.34kg
NOTES : This dual purpose round has botj´h an anti-personel fragmentation effect as well as an
armor penetrating capability, and is considered the standard combat round of the Mark 19.
M677 HE-T
TYPE : High explosive fragmentation shell w/ tracer for high velocity grenade launcher
ATTACK NR. : 3
DMG FACTOR : 18
BURST RADIUS : 15m
DMG TYPE : Puncture
MIN RANGE : 20-35m
MAX RANGE : 2200m
WEIGHT : 0.34kg
NOTES : The M677 has a pyrotechnic tracer composition in the base its projectile that ignites
when the round is fired. The tracer burns for about 10 seconds with a bright red light.
HEAVY WEAPONS
AUSTRIA
LAT-500
SPEED : 10
IA : 14
CALIBER : 82mm
TOTAL WEIGHT : 7 kg
LENGTH : 900mm
RANGE : approx 300m
PENETRATION : >500mm (armor), >1000mm (concrete)
NOTES : Disposable shoulder-fired anti-armor weapon.
FINLAND
M-55
SPEED : 11
IA : 16
CALIBER : 55mm
LENGTH : 1240mm
WEAPON WEIGHT : 8.5 kg
ROUND WEIGHT : 2.5 kg
RANGE : 200m
PENETRATION : 200mm (armor)
NOTES : RPG-styled reloadable anti-armor weapon of more elaborate construction.
FRANCE
LRAC-89
SPEED : 11
IA : 18
CALIBER : 88.9mm
LENGTH : 1600mm
WEIGHT : 8.2 kg
NOTES : Reloadable recoilless rifle type weapon. Current French issue.
AT Round
RANGE : 600m
PENETRATION : 400mm (armor), 1300mm (concrete)
AP/AV Round
ATTACK NR : 6
DD : 24
BURST RADIUS : 30m
DMG TYPE : Puncture
RANGE : 600m
PENETRATION : 100mm (armor)
Smoke Round
RANGE : 450m
SMOKE DUR. : 35 sec
Illumination Round
RANGE : 450m
ILLIMINATION : 300,000 candela
DURATION : 30 sec
Wasp-58
SPEED : 8
IA : 14
LENGTH : 800mm
WEIGHT : 3 kg
RANGE : 300m
PENETRATION : 700mm (armor)
NOTES : Disposable anti-armor weapon that uses the countershot method.
DARD-120
SPEED : 11
IA : 18
LENGHT : 1600mm
WEIGHT : 14 kg
RANGE : 300m
PENETRATION : 820mm (armor)
NOTES : This is a heavy reloadable anti-armor weapon that that is designed to defeat
main battle tanks. An advanced sight is under development that adds 6 kg to weight and increases range to
600m
Eryx
SPEED : 10
IA : 11
LENGTH : 925mm
WEIGHT : 11 kg
RANGE : 25-600m (3.6 sec to max range)
PENETRATION : 900mm (armor)
NOTES : This is a man-portable shoulder fired wire-guided anti-tank missile. This is
one of the few anti-tank missiles that can be fired from enclosed spaces.
MILAN 2
SPEED : 10
IA : 11
LENGTH : 769mm
WEIGHT : 6.65 kg
RANGE : 25-2000m
FLIGHT TIME : 13sec (to max range)
PENETRATION : 1060mm (armor)
NOTES : One of the best and most common medium anti-tank missiles. Wire-guided.
APILAS
SPEED : 11
IA : 17
CALIBER : 112mm
LENGTH : 1290mm
WEIGHT : 9 kg
RANGE : 330m
PENETRATION : 700mm (armor), 2000mm (concrete)
NOTES : This is one of the new generation of heavy disposable anti-tank rockets.
GERMANY
Panzerfaust 3
SPEED : 11
IA : 16
CALIBER : 110mm (There are also 90 and 125m HEAT rounds)
LENGTH : 1200mm
WEIGHT : 12kg
RANGE : 300m (moving), 500m (stationary)
PENETRATION : 700mm (armor) (110mm HEAT)
NOTE : This is a shoulder fired reloadable RPG-type anti-armor weapon. There are
also HESH, IR Smoke, Smoke, and Illumination rounds. With the addition of a infra-red sensor this is used as
the Panzerfaust Off-route Mine System. German service.
Armbrust (Crossbow)
SPEED : 10
IA : 14
LENGTH : 850mm
WEIGHT : 6.3 kg
RANGE : 300m
PENETRATION : 300mm (armor)
NOTES : This disposable anti-armor rocket is unique for the almost lack of signature
(no flash or smoke, noise less than a pistol shot). It also uses the countershot method so it can be fired from
enclosed spaces.
ISRAEL
B-300
Speed : 11
IA : 17
Caliber : 82mm (the USMC version might be 84mm)
Length : 1400mm
Weight : 8 kg (loaded)
Range : 400m
Penetration : 400mm (armor)
NOTES : A fairly typical example of modern rocket launchers, in which a sealed round
is attached to the rear of the firing unit and discarded after firing. The USMC uses a modified version intended
as a bunker buster as the SMAW.
SPAIN
M65 Rocket Launcher
SPEED : 11
IA : 18
CALIBER : 88.9mm
LENGTH : 1640mm
WEIGHT : 8.5 kg (loaded)
RANGE : 450m
PENETRATION : 400mm (armor)
NOTES : No info.
C-90C
SPEED : 10
IA : 14
CALIBER : 90mm
LENGTH : 840mm
WEIGHT : 3.9 kg
RANGE : 400m
PENETRATION : 400mm (armor), 1000mm (concrete)
NOTES : This is a fair representative of the current generation of large caliber
disposable anti-armor weapons.
SWEDEN
Miniman
SPEED : 7
IA : 14
CALIBER : 74mm
LENGTH : 900mm
WEIGHT : 2.9 kg
RANGE : 150m
PENETRATION : 340mm (armor)
NOTES : One of the older generation of smaller caliber disposable weapons.
AT-4
SPEED : 10
IA : 15
CALIBER : 84mm
LENGTH : 1000mm
WEIGHT : 6 kg
RANGE : 300m
PENETRATION : See notes
NOTES : The AT4 fulfils all the fighting man's requirements for a light, effective,
preloaded, weapon. It is rugged, easy to use and functions in all environments. With its high hit probability and
specially developed behind armour effect the AT4 is an anti-armour system to be reckoned with.
The AT4 consists of the basic disposable weapon that can be preloaded with any of the following warheads:
" HEAT with a penetration capability in excess of 420 mm and devastating behind armour effect .
" HEDP for anti-armour, support and for knocking out the enemy in buildings, bunkers or fortifications.
This unique warhead can be set to impact action or delayed action .
" HP high penetration warhead for defeating tanks with 500- 600 mm armour.
The AT4 CS can be fired from confined spaces and fitted with an HP warhead. It is extremely effective in urban
warfare.
RBS-56 BILL-2
SPEED : 11
IA : 11
DIAMETER : 150mm
LENGTH : 900mm
WEIGHT : 27 kg (firing unit)
16 kg (missile)
11 kg (sight unit)
RANGE : 150-2000m
FLIGHT TIME : 200 m/s
PENETRATION : approx 525mm (armor)
NOTES : The BILL-2 man-portable, anti-tank missile system can defeat any MBT on
the battlefield and will be just as effective on the battlefields of the future. It has an effective range of 150-
2200m, refined overfly top-attack (OTA) technology, gained from the highly successful BILL-1, and double
warhead arrangement with interacting shaped charge warheads. By utilizing an advanced sensor system that
either recognizes the turret or centre of the target and determines the exact position for the two vertically fired
warheads to ignite, BILL attacks the weakest point, destroying the add-on armour protection and the complex
main armour.
M3 Carl Gustav
SPEED : 11
IA : 16
CALIBER : 84mm
LENGTH : 1130mm
WEIGHT : 9 kg (unloaded)
NOTE : The most widespread western recoilless rifle, which has been around for
decades and is used by most everyone. There are also HE, DP, Smoke and Illuminating ammunition.
84mm HEAT
WEIGHT : 2.6 kg
RANGE : 450m
PENETRATION : 400mm (armor)
NOTES : This is the standard anti-armor warhead for the Carl Gustav range of
weapons.
84mm FFV597 HEAT
MOD. LENGTH : 1500mm
WEIGHT : 9.5 kg
RANGE : 300m
PENETRATION : 900mm (armor)
NOTES : This is a new heavy rocket boosted anti-armor round intended to go against
MBTs. The rocket booster is loaded into the rear of the weapon like other rounds, but the oversized warhead
(120mm) is loaded from the front and connected internally.
USSR
RPG-2
SPEED : 11
IA : 18
DIAMETER : 40mm (launch tube), 82mm (warhead)
LENGTH : 1494mm
WEIGHT : 4.67 kg (loaded)
RANGE : 150m
PENETRATION : 180mm (armor)
NOTES : This is the first Soviet RPG and was developed directly from the German
Panzerfaust of WW2.
RPG-7V
SPEED : 11
IA : 17
DIAMETER : 40mm (launch tube), 85mm (warhead)
LENGTH : 1400mm
WEIGHT : 7kg
PROJECTILE WEIGHT : 2.25kg
RANGE : 300m (moving target), 500m (stationary target)
PENETRATION : 330mm (armor)
NOTES : The RPG-7 is the most common anti-armor weapon in the world. The V
variant is simply an updated version.
RPG-18
SPEED : 10
IA : 15
CALIBER : 64mm
LENGTH : 1000mm
WEIGHT : 2.7 kg
RANGE : 200m
PENETRATION : 375mm (armor)
NOTES : This appears to be a Russian copy of the M72 LAW.
SPG-9
SPEED : 11
IA : 20
CALIBER : 73mm
WEIGHT : 59.5 kg
LENGTH : 2110mm
RANGE : 1300m
PENETRATION : 390mm (armor)
NOTES : A widely distributed recoilless rifle that is crew served and thanks to its long
rang is often used in bombardments.
AT-4 Sagger
SPEED : 10
IA : 11
WEIGHT : 11.3 kg
LENGHT : 880mm
RANGE : 300m
PENETRATION : 400mm (armor)
NOTES : One of the first man-portable anti-armor guided missiles. Uses a very early
guidance system where the user actually maneuvered the round onto the target (modern wire guided missiles
simply require the user to keep the crosshairs on the target and the computer makes course corrections).
AT-4 Spigot
SPEED : 11
IA : 11
WEIGHT : 40 kg
RANGE : 2500m
FLIGHT TIME : 200 m/s
PENETRATION : 600mm (armor)
NOTES : This appears to be a copy of the Milan. Wire-guided.
United Kingdom
LAW-80
SPEED : 11
IA : 18
CALIBER : 94mm
LENGTH : 1000mm (folded) / 1500mm (firing position)
WEIGHT : 9.6 kg (carrying configuration) / 8.8 kg (firing configuration)
MIN RANGE : 20m
MAX RANGE : 500m
PENETRATION : 650mm (armor)
NOTES : One of the most extreme of the large caliber disposable anti-armor weapons.
A sporting rifle is used with the system, which contains five rounds  any one of which can be fired without
revealing position. The 9mm ammunition used is matched ballistically to the main projectile marked by a tracer
and by flash head to record a hit on the hard target. The operator can select and fire the main projectile at any
time.
USA
M18A1
SPEED : 11
IA : 18
CALIBER : 57mm
LENGTH : 1564mm
WEIGHT : 20.15 kg
RANGE : 450m
PENETRATION : approx 250mm (armor)
NOTES : This is a small caliber recoilless rifle. Has not been produced in the US in
decades, but exact copies are made in China and several South American countries.
M72A3 LAW
SPEED : 6
IA : 14
CALIBER : 66mm
LENGTH : 893mm
WEIGHT : 2.36 kg
RANGE : 150m
PENETRATION : 305mm (armor)
NOTES : The first and most widespread of the disposable anti-armor weapons. More
often used against fortifications then vehicles.
M20 Super Bazooka
SPEED : 11
IA : 18
CALIBER : 89mm
LENGTH : 1549mm
WEIGHT : 9.5kg
RANGE : 110m
PENETRATION : approx 350mm (armor)
NOTES : Entering service shortly after WW2 this rocket launcher is simple, rugged,
and still widely encountered in the third world.
M47 Dragon
SPEED : 11
IA : 16
LENGTH : 1154mm
WEIGHT : 13.8 kg
RANGE : 1000m
FLIGHT TIME : 100 m/s
PENETRATION : approx 500mm (armor)
NOTES : This is the US medium anti-armor weapon. Unique in that instead of using a
sustainer engine and maneuver fins, it uses a series of maneuver rockets that are fired as maneuver commands
are sent. Generation 3 rounds in current service weight 21.5 kg, have a range of 1500m
M202A1 FLASH
SPEED : 10
IA : 30
ROF : 2
CALIBER : 66mm
LENGTH : 670 / 880 mm
WEIGHT (UNLOADED) : 5.2 kg
NOTES : The M202A1 is intended as a replacement for the M9A1-7 and other flame-
throwers. Using a four-round clip and having four tubes the M202A1 can place an incendiary rocket up to 750
m away one rocket each second. The danger space of the backblast area is 15 meters long and 15 meters wide
at its base.
M74 Incendiary Rocket
TYPE : Bursting Type Incendiary Rocket
ATTACK NR : 4
BURST RADIUS : 20 m
DEL DAMAGE : 18
DMG TYPE : Burn
BURN TIME : 8-9 seconds
MIN RANGE : 9 m
MAX RANGE : 750 m
WEIGHT : 6.85 kg (4-round clip)
NOTES : This is the standard round for the M202A1 FLASH. On impact with the
target, the detonator fires a burster which ruptures the casing of the warhead, spraying the filler over the
burst radius. The filler consists of TPA (TriethylaluminumPyrophoricAgent) which ignites spontaneously
on exposure of air and burns with an temperature of 1000 degrees C.
M96 CS Rocket
TYPE : Bursting Type CS Gas Rocket
EFFECT : Spreads powdered CS agent over area creating a large dust cloud.
AREA OF EFFECT : 12m burst radius
9 x 64m cloud downwind
MIN RANGE : 9 m
MAX RANGE : 750 m
WEIGHT : 7 kg (4-round clip)
NOTES : The base detonating fuze arms after launch and detonates on impact. When
the fuze fires, a burster ruptures the warhead spreading the CS dust in a large cloud.
TOW
SPEED : 11
IA : 11
LENGTH : 1675mm
WEIGHT : 25.7 kg (missile)
93 kg (launcher)
RANGE : 3750m
FLIGHT TIME : 200 m/s
PENETRATION : approx 850mm (armor)
NOTES : Tube-launched, Optically sighted, Wire-guided. This is the west s standard
heavy anti-armor missile. Barely man portable, this is primarily a vehicle mounted system.
M67 Recoilless Rifle
SPEED : 11
IA : 26
SIGHT : M103 3x Telesopic sight
CALIBER : 90 x 414mmR
WEAPON LENGTH : 135cm
RANGE : See Ammo
WEIGHT : 15.9kg
NOTES : The M76 is the largest shoulder fired recoilless rifle produced in the United
States. In use since the 1950´s for antitank purposes, the M67 has been replaced for that job by the wire guided
missile, specifically, the M47 Dragon. The danger area of the M67 is cone shaped. The blast spreads out in a
120 degrees cone 25m long and 50m wide. It can be carried by one man but is normally used by a two man
crew, one acting as the gunner and the other as the loader.
M371 HEAT
TYPE : High Explosive Antitank Shell
EFFECT : Heavy Steel Penetration, Secondary Blast and Fragmentation
ATTACK NR : 3
DD : 24
DMG TYPE : Puncture
PENETRATION : 200mm+ (armor)
MIN RANGE : 20m
MAX RANGE : 2100m
WEIGHT : 4.2kg
M591 HE
TYPE : High Explosive Fragmentation Shell
ATTACK NR : 7
DD : 24
BURST RADIUS : 35m
DMG TYPE : Puncture
MIN RANGE : 30m
MAX RANGE : 2100m
WEIGHT : 6kg
30mm ASP
CALIBER : 30 x 113mmB
AMMUNTION : M789 HEDP, M799 HEI
TYPE OF FIRE : Selective
ROF : 4 / 7
SPEED : 11
IA : 26
SIGHT : None
DEL DAMAGE : See Ammo
PENETRATION : See Ammo
MIN RANGE : 150m
MAX RANGE : 4000m
FEED : Flexible Disintegrating Metal Link (M29)
MAGAZINE : 80 rnd belt
OVERALL LENGTH : 202.7cm
WEIGHT : 48 kg
NOTES : The ASP in an automatic, self powered machine cannon firing 30mm shells
and capable of being mounted on any mounting that will accept the M2HB machinegun, including the M3
tripod. The ASP uses the same 30mm ammunition developed for thr M230 Chain Gun used in the Apache
Gunship. There is no integral sight on the weapon and sighting systems are mounted as needed.
McDonnell-Douglas has developed a variable, reflex sight for it (IA +5).
M789 HEDP
TYPE : High Explosive Dual Purpose Armor Penetrating Cannon Shell
EFFECT : Blast and Fragmentation w/ Steel Penetration
ATTACK NR : 2
BLAST RADIUS : 10m
DD : 24
DMG TYPE : Puncture
PENETRATION : 70mm + (armor)
WEIGHT : 33kg (80 rnd belt)
NOTES :
M799 HEI
TYPE : High Explosive Incendiary Cannon Shell
EFFECT : Blast and Fragmentation w/ Incendiary Effect
ATTACK NR : 3
BLAST RADIUS : 15m
DD : 18
DMG TYPE : Burn
WEIGHT : 33 kg (80 rnd belt)
NOTES : The incendiary effect is obtained by mixing a powdered pyrophoric metal with
the explosive. When the fuze detonates the filler on impact with the target, the shell casing is shattered,
providing the antipersonel fragments. The heat of the explosion ignites the metallic particles mixed in with it
and drives the burning particles out with the shock wave.


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